Krystal Starke
2021 G. Rollie Adams Research Fellow
PhD Student at The State University of New York at Buffalo
I came to The Strong with an open-ended mission: to soak up everything I could surrounding my research interests in early childhood autism and play as part of my dissertation research. Fortunately, The Strong’s Brian Sutton-Smith Library and Archives of Play is filled with rich secondary materials that provided a lens to understand the primary sources within the museum’s collections in a new way.
I […]
It’s Butterfly Day!
In my previous blog post, I outline how the museum acquires butterfly pupae for our Dancing Wings Butterfly Garden. But what happens when the weekly shipment of 200 or 300 new pupae arrives?
Once the shipment arrives, my team and I open it up and begin setting up the pupae to be placed in our emergence case for guests to view. Pupae are arranged by species and labeled so we can easily tell them apart. (Different species often look unique so […]
Where Do The Strong’s Butterflies Come From?
The question I hear most as supervisor of live collections is, “Where do you get all these butterflies?”
Any guest who has marveled at the hundreds of tropical insects flying around our Dancing Wings Butterfly Garden has probably had the thought at some point. Many guests assume we breed butterflies and caterpillars on site, while others ask if we go out and capture adult butterflies in nature ourselves. While I love the idea of spending my days frolicking through a meadow […]
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Playing with Words and Images: Animals with Human Characteristics in Children’s Literature
Eva Nwokah, 2019 G. Rollie Adams Research Fellow
Professor, Our Lady of the Lake University, San Antonio, Texas
My current research is focused on how animals in children’s literature are portrayed with human characteristics through what they wear and what they say—in other words, animals that are anthropomorphized. Why do children find that animals speak and behave like humans appealing? This playful aspect of stories encourages children’s imagination, holds their attention with silly images, and has been used by authors […]
My Week with Brian: A Conversation with the Collected Works of Brian Sutton-Smith
Alec S. Hurley, 2018 Strong Research Fellow
PhD Student, University of Texas at Austin, Austin, TX
Despite growing up in Rochester and routinely passing The Strong museum en route to the family business on Oregon Street, I failed to take advantage of the museum’s wonderful exhibits and its abundant collections until late June of 2018. Then, over the course of five days leading up to the July 4th holiday, I was fortunate enough to take a break from my doctoral […]
Preserving the LGBTQ Game Archive at The Strong
Adrienne Shaw, Director, Cultural Analytics Certificate
Associate Professor, Department of Media Studies and Production
Lew Klein College of Media and Communication Graduate Faculty
Temple University
This fall I donated three digital collections to The Strong museum: the LGBTQ Video Game Archive Source Files, the Rainbow Arcade Collection, and the Joshua D. Savage Digital Game Documents Archive. These are part of my ongoing project documenting the history of LGBTQ content in (primarily) digital games. By donating these files, I hope to encourage future researchers to […]
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Rare Atari Cartridge is Another Clever Invention of a Video Game Pioneer
Chris Kohler, Editorial Director, Digital Eclipse
The first home video game machines were all, as we call them today, “dedicatedʺ systems—that is, the hardware and the software were all contained in one single unit. If you wanted more games, you had to buy an entire separate machine. You can imagine why this was not exactly a solid structure on which to build a new creative medium!
For most players who were around in the late 1970s, their first “programmableʺ game […]
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The History of Black Barbies: From Playthings to Liberation
Aria S. Halliday, 2019 Strong Research Fellow
Assistant Professor, University of New Hampshire, Durham, NH
On my first visit to The Strong National Museum of Play in February 2016, I came as a Strong Research Fellow. Then, I was on a search for any information about Mattel and its history with Black Barbie dolls. I wondered how and why Mattel created Black Barbies, who was involved in their production, and how those designs were then marketed in ads and magazines. Fantastically, I […]
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Saving Speedrunning and Digital Communities
How do you preserve the history of a community? What even makes up a community? How can you store something so abstract, intimate, and interpersonal in files and text? These are the questions I was asking last summer at The Strong. My goal as an intern at the International Center for the History of Electronic Games (ICHEG) was to curate and archive the history of video game speedrunning—the act of beating video games as rapidly as possible by any means […]
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