In August and September 2024, I had the chance to work in the exhibits and archives of The Strong National Museum of Play in Rochester, New York. Coming from Switzerland, a country in which the historical study and preservation of video games is still in its early stages, I was impressed by the wealth and the diversity of objects held by this institution.
As part of my doctoral research, I’m working mainly on video games designed for the domestic space, i.e. […]
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