Statistics sit at the heart of baseball. A hitter’s batting average predicts his success at the plate, a pitcher’s Earned Run Average measures his overall effectiveness, and a fielder’s rate of errors correlates strongly with his likelihood of making a play. Since computers prove effective tools for measuring probabilities and statistics, it is not surprising that some of the earliest applications of computers for game play involved baseball simulation. John Burgeson has donated the oldest-known computer baseball simulation, a game […]
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