When I give guests a tour through The Strong, I always plan to spend a few extra minutes in the museum’s Dancing Wings Butterfly Garden where approximately 800 butterflies fly around. I’ve noticed that if you move quickly through the space you miss many butterflies that are resting or feeding. But when you stay still, your perception sharpens and you notice more butterflies and moths perched on leaves, on branches, or on fruit. In general, the principle holds true that […]
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ICHEG Preserves Atari Coin-Op Divisions Collection
ICHEG has acquired a massive collection of materials chronicling the history of Atari’s pioneering video arcade and pinball machine divisions from 1972 to 1999. The collection represents the largest and most comprehensive assemblage of archival records and other documentary items related to Atari’s coin-operated games anywhere in the world.
I first encountered Atari’s video arcade games at a local arcade where my brother and I spent many hours playing classic vector graphic space shooters like Asteroids (1979) and Star Wars (1983). […]
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Strong Fellowships Promote Play Scholarship
Three times a year The Strong accepts research fellowship applications from academic scholars, independent researchers, and students at the Masters or PhD level interested in conducting research at The Strong.
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Preserving the Brøderbund Story
Brøderbund founder Doug Carlston has given ICHEG nearly 1,500 copies of Brøderbund’s software (in pristine condition), representing virtually every product the company released, and an extensive archive of business records that document the growth of both the company and the personal computer software industry.
Honoring Gaming Innovator Eugene Jarvis
Recently I had the pleasure of attending the 17th Annual D.I.C.E Awards at the Hard Rock Hotel and Casino in Las Vegas. Each year, the Academy of Interactive Arts & Sciences celebrates the best interactive games and with its Pioneer Award honors a person whose “career-spanning work has helped shape and define the interactive entertainment industry.” This year the Academy added Eugene Jarvis to a distinguished list of previous honorees, including game designers such as David Crane (Pitfall!), Ed Logg […]
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Video Game Designers Partner with Writer Neil Gaiman
Novelists have collaborated with video game designers to create interactive fiction for decades. In 1984, author Douglas Adams and computer game developer Steve Meretzky paired-up to turn the Hitchhikers’ Guide to the Galaxy series into an interactive fiction video game. Cyberdreams later worked with author Harlan Ellison to turn his short-story, “I Have No Mouth, and I Must Scream,” into a point-and-click adventure game. Writer Tom Clancy created his own game studio, Red Storm Entertainment, and has produced popular series like […]
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Five ICHEG Acquisitions of 2013
As Acquisitions Cataloger, I get to see every object ICHEG acquires. The CHEGheads have already written about some of our most influential new items of 2013, such as our collection of nearly 7,000 Japanese video games; a Fix-It Felix, Jr. arcade machine commissioned directly from Disney to promote their animated feature film Wreck-It Ralph; and Hercules Pinball, the largest commercial pinball machine ever created. Here are some of my other favorite acquisitions of this year. 5. Jet Force Gemini Signed […]
The Strategic Simulations, Inc. Collection
When Joel Billings launched Strategic Simulations, Inc. (SSI) in 1979, he was fresh out of college and committed to the proposition that players would find wargaming fun and easier on a computer. The company’s first product, Computer Bismarck (1980), became the first computer wargame to gain commercial success.
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Collection Documents the Career of Video Game Pioneer Jerry Lawson
Few of us think of the Fairchild Channel F (1976) when playing our new disc-based video game consoles. Fewer of us think of its creator, one of the first African American video game designers, Gerald “Jerry” Lawson (1940-2011). Nevertheless, the seeds for today’s systems were planted during the middle 1970s by Lawson and the team of engineers who created the first cartridge-based video game system. Although the more powerful and better marketed Atari 2600 (1977) quickly eclipsed Lawson’s creation, the […]
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