In this age of sharing every idle thought online, younger generations might find it hard to believe that publicly documenting one’s own life wasn’t always the norm. The most ancient forms of memory were kept in the oral tradition, and the keepers of records were individuals entrusted with the task of memorizing details and transmitting them through recitation to others. As writing systems developed and literacy rose across the globe, the written record became the rule (and oftentimes, entire groups […]
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A History of Video Games in 64 Objects
How do you tell the history of video games?
For more than a decade, The Strong has been collecting, preserving, and interpreting the history of video games. Over that time our collection has grown to more than 60,000 video games and related artifacts, as well as hundreds of thousands of video game-related items in our archives. We’ve showcased them in exhibits, featured them in online content like our timeline of the history of video games, and made them available to scholars […]
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Game Changers: The 2018 World Video Game Hall of Fame
“It’s the most wonderful time of the year!”
Well, almost. Christmas still wins out for me, but this is a close second. And not just because May brings with it Star Wars Day (May the Fourth be with you!) but because it’s time for the World Video Game Hall of Game inductions!
This is our fourth year honoring the best the gaming industry has to offer, based on criteria that includes icon-status, longevity, geographic reach, and cultural influence. This year, four new […]
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From a Coquette to a Mystery Date?
Fans of The Bachelorette and romance novels might be interested to know that The Coquette and her Suitors recently joined The Strong’s collections. This 1858 game features some of the most detailed design and lithography available at that time and undoubtedly drew its title from one of the most popular novels of that era, first published anonymously in 1797. The Coquette: or, The History of Eliza Wharton was still a best-seller some 50 years later and was not credited to […]
Video Game History is Black History
In historian Carly Kocurek’s recent American Journal of Play article “Ronnie, Millie, Lila—Women’s History for Games: A Manifesto and a Way Forward,” she reveals the hidden histories of three women who played important, but mostly forgotten, roles in video game history. Her study of video game regulation activist Ronnie Lamm, coin-op game route operator Amelia “Millie” McCarthy, and video game company executive Lila Zinter, challenges us to rethink what parts of the game industry we value and to expose the […]
A Flick of the Wrist: Flying Discs and Frisbees
Have you ever had a day when you just want to throw something? Well, it’s probably optimal if you choose an object that is meant to be thrown. Playthings such as softballs, paper airplanes, water balloons, and Frisbees count among the items which get the go-ahead for a wind-up and release. As I mentioned in a previous blog about toys people throw, “Sometimes I like to throw for distance and speed, other times for accuracy. Trajectory, body mechanics, kinetic […]
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Scooby Doo as Colonel Mustard in the Graveyard: Licensed Clue Games
Today people find themselves bombarded with ideas, images, and characters from every kind of media. Game manufacturers quickly capitalize on that phenomenon by producing classic games licensed for popular themes. For Yankees fans, New York Yankees Monopoly makes a great gift. Instead of properties, gamers buy and trade team players while circling the game board as a catcher’s mask or a World Series trophy. Tired of the classic Game of Life? Try Game of Life: My Little Pony. What […]
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What Makes a Game Classic? My Buddy Plays Mahjong
What makes a game classic? Part of the answer is longevity. Most people consider chess classic; we’ve played it for centuries. What about playing cards? Woodblock-printed cards appeared during China’s Tang dynasty (618–907), while written rules for card games were first seen in15th-century Europe. Another characteristic of classic games is continued popularity. Games such as Monopoly in the 1930s and Scrabble during the 1950s broke sales records at first. But they continued to sell in the years that followed and […]
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The Picnic Tradition: Playing Together and Staying Together
Labor Day weekend will be filled with the lighting of grills, the balancing of over-filled paper plates on knees, and the splashing of feet in lakes and pools. It’s prime picnic time in America!
People have been picnicking for more than 500 years. The French term “pique-nique” first appeared in print in 1694, referring to an indoor, potluck-type affair. Outdoor dining most likely has its roots medieval hunting feasts as documented in paintings and tapestries from the period, and the French […]
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