Each year since 1967 (and twice a year between 1978 and 1994), throngs of people crowd the floors of the Consumer Electronics Show (CES), eager to get a first look at the latest technological trends. In the early 1980s as video game developers such as Atari, Mattel, Imagic, General Consumer Electronics (GCE), Activision, and others vied for a share of the booming video game market, publicity teams assembled and handed out carefully curated folders filled with information about […]
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