By Adam Nedeff, researcher for the National Archives of Game Show History
Have you ever teased a friend who was about to make a bad decision by saying “You’ll be sorry”? And you probably didn’t just say it. You probably said it with an odd, sing-song inflection. “You’lllllll be soooooooo-rrrrrrrryyyyyy!”
It was probably just something you picked up. You’ve heard friends say it. You’ve heard characters say it in movies and TV shows. But when you said “You’llllllll be sooooooooo-rrrrrrrrryyyyy” in that […]
Search by Category
Baseball Cards: Historic Highs and Lows
The oldest known baseball card shows the entire Brooklyn Atlantics team from around 1860. Later that decade, baseball became a professional sport and its public popularity soared. The first baseball cards were essentially trade cards—premiums given away with products to make a purchase more desirable. A photograph or drawing of a single player on the front was accompanied by product information on the back. Often these products had nothing at all to do with baseball. But people, especially kids, enjoyed […]
Continue Reading about Baseball Cards: Historic Highs and Lows
The Marketing of Cabbage Patch Kids Dolls
Were you one of the kids who was told that babies are found in the cabbage patch? That old folk tale gained additional resonance in the 1970s when what would become Cabbage Patch Kids dolls had their conception in rural Georgia.
Influenced by Martha Nelson Thomas’ Doll Babies, art student Xavier Roberts combined his interest in needle molding with the quilting skills he learned from his mother to craft soft sculptures he called Little People. Roberts’ creations featured a pudgy face […]
Continue Reading about The Marketing of Cabbage Patch Kids Dolls
Child’s Play and Investment in the City
“The evolution of the building toy is intertwined with the developmental history of the child as builder.” Toying with Architecture: The Building Toy in the Arena of Play, 1800 to the present, 1997-1998
In August 2023, I had the privilege of two weeks of research in The Strong Museum archives, courtesy of the Valentine-Cosman Research Fellowship. This was the most family-friendly research adventure of my life. During the day, I handled precious objects in the museum archives. On Thursday, Friday, and […]
Continue Reading about Child’s Play and Investment in the City
“Let’s Make a Deal” Still a Big Deal
By Adam Nedeff, researcher for the National Archives of Game Show History
Let’s Make a Deal has been something of a sleeper hit for CBS, quietly maintaining a steady and loyal audience over the past 15 years. Host Wayne Brady hasn’t filled the shoes of original host and creator Monty Hall, only because there’s no need. Smooth, charming, funny, and clever, Brady is now in a league of long-time game show hosts who have found their own style.
Somewhere in the great […]
The Contentious Ouija Board: Is It a Toy?
If you want to be guaranteed a lively conversation, bring up the Ouija board. This polarizing talking board has been around since the late 19th century and still manages to divide people on a number of fronts. Do they truly work? Are they dangerous? Are they a scam? However, the question provoked by its context at The Strong is: Is it a toy?
The earliest Ouija boards were produced from a wooden board marked with the letters of the alphabet, numbers, […]
Continue Reading about The Contentious Ouija Board: Is It a Toy?
Muhammad Ali, Champion of Play
Float like a butterfly, sting like a bee….
There was something particularly playful about Muhammad Ali, the boxer who rivaled Pele as the most famous worldwide sports celebrity of the 20th century. But whereas Pele was known for his quiet dignity and his sheer enthusiasm for the beautiful game of soccer, Ali was not only the greatest boxer of his era, he was also a genius of repartee, someone who played with the media like he played with his (usually) helpless […]
Home Video Games from the Dawn of Time: Nüfekop for the Vic 20
In 1981, Commodore introduced the Vic 20 home computer, which sold for around $300. The first computer more easily afforded by average families, it revolutionized home computing. Scott Elder and his brother Gary were tinkering with games—and programming them—on their own simple computer, an Ohio Scientific 2P, which they bought secondhand. Scott admits he was not the best student in high school, but somehow, he had a talent for writing code. As soon as the Vic 20 came out, he […]
Continue Reading about Home Video Games from the Dawn of Time: Nüfekop for the Vic 20
48 Hours that Changed the Game Show Landscape (40 Years Later)
By Adam Nedeff, researcher for the National Archives of Game Show History
Last month, our National Archives of Game Show History blog post shared excitement about the release of our oral history interview about Jack Barry & Dan Enright Productions. Because of that, we didn’t get a chance to acknowledge an important milestone in the month of September. It may already be getting into the next month, but we want to revisit September 18 and 19, 1983. In hindsight, they were […]
Continue Reading about 48 Hours that Changed the Game Show Landscape (40 Years Later)