Playing video games can be many things: entertaining, collaborative, emotional, or even a learning experience. Using video games for education is nothing new, but in recent years developers have seen how interactive media can help create an understanding of those around us. According to Professor Paul Fletcher at the University of Cambridge, “Video games can be powerful tools because they are absorbing and immersive. They require active participation, and they allow players to explore new and uncertain worlds.” The topic […]
Continue Reading about Senua’s Journey: The Portrayal of Mental Illness in Video Games