When the film adaptation of Kevin Kwan’s hit book Crazy Rich Asians came out in 2018, I knew I’d have to watch it on the big screen. (A charming romantic comedy starring several of my favorite actors in beautiful Singapore? Yes, please!) Of course, I loved the movie, and—no spoilers—I was totally awestruck by the third act’s mahjong scene. The airy, bright mahjong parlor where the film’s protagonist, Rachel, meets her boyfriend’s imposing mother is peaceful and quiet, with only […]
Finally, an area where Millennials and Gen Z have an advantage: both generations have consistently had access to gaming on the go. From the Nintendo Game Boy to Tamagotchis to smartphones, if you needed to kill some time before meeting your friends (or wanted to ignore your siblings on a long car trip with the family), you could grab a portable gaming device from your backpack and voilà—instant entertainment. Our Gen X comrades remember when this wasn’t always the case. […]
How did you spend the summer after your high school graduation? Though that was a few more years ago than I care to enumerate, some memories spring to the forefront of my mind: feeling anxious and excited about starting college in the fall; working long hours at a family entertainment center (where I was occasionally costumed as a giant mouse…); and spending those last, warm evenings having fun with my hometown friends. I was certainly not doing anything groundbreaking—pretty much […]
Have you ever wondered how some of your favorite board games were developed? Did the idea spring, fully formed, out of the head of a publishing executive? Or was the game carefully shaped by an independent designer and perfected over years of play-testing, rule changes, and feedback? At The Strong, we’re able to glimpse behind the scenes through the lens of one of the most prolific American game inventors of the 20th century: Sid Sackson. Perhaps best known for Acquire, […]
Released in March 1998, StarCraft was more than just “World of Warcraft in space.” The game added a new twist to a real-time strategy formula while leading a revolution in multiplayer gaming. Set in the 25th century, StarCraft’s campaign follows the Terrans, humans who have been exiled from Earth, as they colonize the far reaches of the Milky Way galaxy. StarCraft utilized Blizzard’s online service Battle.net, one of the first online services to connect players across different […]
Parker Brothers, founded in Salem, Massachusetts in 1883, published more than 1,800 games during its existence. To this day, many of their products—such as Monopoly, Clue, Risk, Sorry!, and Ouija—probably still live on shelves or in closets around your home. Parker Brothers remained a family-owned company until 1968, when it was purchased by General Mills. By 1985, General Mills merged their Parker Brothers division with another subsidiary, Kenner, to create Kenner Parker Toys.
In 1986, Professor John J. Fox […]
Nolan Bushnell, Shigeru Miyamoto, Ralph Baer, Jordan Mechner, Will Wright, Hideo Kojima, John Romero. These are some of the most recognizable names in the history of video games. They’re also—well, noticeably, all men. Yet, there are obviously plenty of women who have made a huge impact on the games industry—and one of our most recent projects at The Strong seeks to highlight that.
The Women in Games initiative at The Strong began in 2017 as a key program of the museum’s […]
Since 2017, The Strong has directed significant energy toward our Women in Games initiative, which documents and celebrates the crucial contributions of women to the electronic games industry. Under the International Center for the History of Electronic Games (ICHEG), the initiative builds upon the holdings of museum artifacts and archival records which illustrate the impact of women in the field. (If you attended the Women in Games: Inspire! or Women in Games: Create! programs in 2018 or 2019, […]
You look up from your work email after hearing muffled giggles and the sounds of shuffling furniture, with a vague feeling that every single blanket in your house is being dragged to a central location. Don’t be alarmed, though—it’s just someone building a blanket fort!
During a trip to Tennessee earlier this year, my friend’s five-year-old daughter Christie and I spent a morning crafting an ultra-cozy blanket fort. We borrowed all the chairs from the kitchen, shoved aside a large coffee […]