Kids often use play to explore adult roles, and toy and game makers are only too glad to produce playthings that tap into that behavior. The museum’s collection includes a group of games that provide revealing illustrations of adult perspectives on how kids can or should envision their roles as adults.
In the late 1960s, Selchow & Righter, most famous for Parcheesi and Scrabble, produced board games titled What Shall I Be? in variations tailored to boys and girls. A competitor […]