What does it mean to preserve the history of video games? This is something I thought about a lot when I started this work at The Strong National Museum of Play in 2006. My training in fields such as the history of the book and history of science convinced me that among the materials that needed to be preserved were not just the games themselves but also the work of the creators who made them. To that end we began […]
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Stimulus Correspondences and Game Design: The Complex Case of Simple Simon
On the exhibit floor of The Strong National Museum of Play, somewhere between the Pinball Playfield and Sesame Street exhibits, there is a quote by Diane Ackerman: “Play is our brain’s favorite way of learning.” This quote resonates deeply with me as a Cognitive Neuroscientist interested in the relationships between brain and behaviour, as well as the numerous ways in which games and science interact. For one very special week in October 2023, I was fortunate to visit The Strong […]
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Why Stop at Potatoes?
I was walking through the museum recently and passed the table of Mr. Potato Head toys, an area that has always been popular with guests. It was then that I unexpectedly heard a young child exclaim, “Mr. Tomato Head!” At first, I couldn’t stop laughing. I’m not sure if it’s my strange sense of humor, the idea of a dollar store knock-off called “Mr. Tomato Head,” or the image that formed of a family of vegetables with faces à la […]
Tiamat, the Chromatic Dragon, Has Landed in Hasbro Game Park
If you have come to the museum recently, you may have noticed a new friend—or foe—outside. She is breathing fire and mist, with five different colored heads roaring as you press the 20-sided dice (d20) before her, and her name is Tiamat! An infamous monster from the tabletop role-play game Dungeons & Dragons, the Dragon Queen is now at The Strong National Museum of Play in the Hasbro Game Park. I thought it would be nice to formally introduce her […]
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Welcome to ESL Digital Worlds: High Score
Video games have transformed the way we play, and The Strong National Museum of Play has long been at the forefront of collecting, preserving, and interpreting the history of gaming. Now, as part of a 90,000 sq. ft. museum expansion, guests have the opportunity to explore 24,000 sq. ft of new exhibits dedicated to video games. Among these new exhibits, ESL Digital Worlds: High Score provides guests with an unparalleled look at the historical and cultural significance of video games. […]
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Indelibly Marked: Crayons, Records, and Grandmaster Flash
Hip hop celebrates its 50th anniversary in August of 2023, and The Strong National Museum of Play is poppin’ and lockin’ into position to show our appreciation. Originating with the technique that DJ Kool Herc called “The Merry-Go-Round,” hip hop toyed with the time signatures of contemporary funk hits by extending the drummer’s solo on dance albums. In turn, hip hop crafted a borderless sonic landscape and established a new playground for innovation. Utilizing two turntables and a mixer, DJ […]
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The Lonely Doll and Unconventional Connections
Born in 1914, Dare Wright spent her early childhood with her mother, famed portrait artist Edith (Edie) Stevenson Wright. Edie treated Dare like a companion and the pair often created imaginary worlds through reading, writing, drawing, carpentry, and sewing. Dare loved to read Robin Hood, Grimms’ fairy tales, and The Lovely Garden, and she spent countless hours occupied by her dolls. Following Dare’s enrollment at Laurel boarding school in the fourth grade, Edith purchased Dare a 22-inch-tall Lenci doll on […]
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The Strong Museum: Past & Present
As a child, I used to frequent The Strong museum and its many exhibits. I recall having no small amount of fun. Since then, the museum has changed quite a bit. The most iconic exhibits like Sesame Street and Reading Adventureland are still here, but some that I remember have been replaced over the years with other exhibits. However, there’s still a lot to love about the museum and everything therein.
A favorite part of The Strong from my childhood was […]
Play Pals: Dolls, Action Figures, and More
For as long as play has existed, humans have been making dolls in some form or another. The ancient Egyptians carved figures of their deities, Roman children had dolls of famous gladiators, and as time progressed, these artificial chums became more intricate and advanced. Even Thomas Edison would throw his hat into the ring of manufacturing dolls, though he’d have little success with that venture. Nevertheless, the industry of dolls and action figures would be significant for much of human […]
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