The once pejorative term “walking simulator” was often deployed to single out video games that bucked the trend of delivering a fast-paced, action-packed, adrenaline-pumping experience with clear-cut rules and goals and instead opted for making video games organized by a thin set of rules and optional tasks in favor of open-ended wandering and exploration. These days, walking simulators show promise as they rise in popularity, signaling an important shift in interest among developers and gamers alike toward nuance, discovery, and […]
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