Play Stuff Blog

The Strong’s historians, curators, librarians, and other staff offer insights into and anecdotes about the critical role of play in human development and the ways in which toys, dolls, games, and video games reflect cultural history.

Matchbox Cars Cross the Finish Line into the National Toy Hall of Fame

Matchbox No. 29 Austin A55 Cambridge Sedan, The Strong, Rochester, NY

 

Parents understand the importance of having a trick up their sleeves to distract and entertain within a moment’s notice. When I had to bring my toddler to a solemn family affair, I knew just what to slip into my pocket—a Matchbox car. It didn’t require power, it was quiet, and it was inexpensive. On November 7, 2019, Matchbox cars rolled into their place of honor in The Strong’s National Toy Hall of Fame.

It all began in a bombed-out pub, The Rifleman, in Tottenham, a district of North London, England. English die casters Leslie Smith and Rodney Smith (unrelated) founded Lesney Products in 1947 to produce industrial parts and, along with partner Jack Odell, began making small die-cast toys to fill slack demand during wintertime. In 1952, Odell was inspired by a rule at his daughter’s school that permitted students to only bring toys that fit inside a matchbox. Story goes that his daughter had the mischievous habit of taking spiders to school in a matchbox. Odell scaled down Lesney’s road roller toy, tucked it into a matchbox, and sent his daughter to school with it instead. The Matchbox car was born.

Plenty of toy cars existed in the 1950s, but when Lesney introduced Matchbox cars, they revolutionized the market. Lesney advertised that, with Matchboxes, children could buy for pennies “a toy that is a complete toy.” Odell visited automakers to get the latest designs and conducted historical research. He designed a machine to spray-paint the headlights on the models and another machine to mold the interiors. The dashboard dials were accurately placed, the windshields had wipers, and the interiors had ceiling hooks. Some cars had more than 100 die-cast parts. Matchbox cars passed his inspections.

Matchbox Rocky the Robot Truck, The Strong, Rochester, NY U.S. sales began a few years later, and Lesney added a Ford Customline Station Wagon to its formerly all-British fleet. In 1960, Lesney exported 70 million tiny vehicles. American kids became collectors, buying and taking 100 million Matchbox cars for a spin annually. Such success, achieved with little advertising, made Lesney Products one of England’s most profitable companies.

In 1968, Mattel roared in with Hot Wheels. Kids traded in the British product for these flashier American muscle cars. Lesney countered with the Matchbox Superfast line of cars and pumped up its advertising campaign. Lesney also diversified the designs, introduced a line of fantasy cars, and produced Disney-themed vehicles. The company’s innovations included the pressure-initiated “autosteer” and the “Rola-matics,” whereby a pin in one of the wheels caused something in the vehicle to move up and down. Despite these efforts, Matchbox’s high cost of manufacturing in England drove Lesney into bankruptcy. Universal Internal Ltd. acquired the product, formed Matchbox International, and moved most of the production to Asia.

Matchbox Motorway M-2, The Strong, Rochester, NY

Today Matchbox cars still drive sales for Mattel, the brand’s current owner, and continue to reach an eager corps of kid and adult collectors. Some of the most sought-after vehicles include an apple green Mercedes-Benz 230SL, a 1966 sea green Opel Diplomat, and a 1968  crane truck. In my role as the curator responsible for toys at The Strong, I would love to add the No. 19C green Aston Martin Racing Car, the No. 74 Mobile Refreshments Canteen, the No. 50 Ford Kennel Truck, the No. 36A Lambretta Scooter and Sidecar, and the earliest Matchbox Garage from the late 1950s. And, until my son turns 16, I will continue to appease his need for speed for less than a few dollars with new renditions of Matchbox cars.

A formula for high quality, impressive detail, and affordable prices set Matchbox apart from their competitors and fueled such an enduring success that some people continue to call a miniature car, no matter the maker, a “Matchbox.” 

Fly You to the Moon?

During the 1950s, space adventures loomed large in American pop culture as authors, comic book illustrators, and movie directors entertained the public with a steady diet of space epics. Bizarre aliens, laser beams, and spacecraft of all shapes and sizes mesmerized children and adults alike.

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My Guitar Hero Problem

It’s not that I play too much, quite the contrary. The Guitar Hero game I’ve had at home since last Christmas is still wrapped in cellophane. I just can’t bring myself to buy the guitar controller required to play the game.

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Sesame Street at Forty and Still Counting

It’s hard to believe that Sesame Street is turning forty. But then again, it’s also hard to believe that Sir Michael Philip “Mick” Jagger, another 60’s figure, is old enough to qualify for a British “old age” pension.

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Best in Class: Game Boy, Big Wheel, and the Ball

The excitement builds around the museum every autumn as we lead up to the induction of new toys into the National Toy Hall of Fame.

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New Interest in Old Text-Based Adventures

“You are in an open field west of a big white house with a boarded front door." "There is a small mailbox here.”

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Thanks TEDx

 

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Preserving Memories: Baseball

In my last blog, I reminisced about spending summers with my mom’s parents, which led me to my career preserving cultural artifacts. And while my other grandparents didn’t shape my profession, my summers with them helped lead me to my love for baseball.

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Halloween Hoopla

I’ve got my Halloween candy ready for the trick-or-treaters and a plan for how I’m going to decorate my front door with construction paper bats, but it was still a bit of a surprise to arrive at the museum this morning and find half my colleagues dressed (tastefully,

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Remembering the Dark Tower

 

As I took the field and prepared for battle, a tiny yellow flag with a double-headed eagle marked my kingdom, the Citadel of Durnin.

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Did You Get Your Goo?

Now that the special is over, I am curious to see what you paid for World of Goo.  Do you think the game is a worthy investment?

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