Play Stuff Blog

The Strong’s historians, curators, librarians, and other staff offer insights into and anecdotes about the critical role of play in human development and the ways in which toys, dolls, games, and video games reflect cultural history. Learn even more about the museum’s archival materials, books, catalogs, and other ephemera through its Tumblr page.

Is Fantasy Football an Electronic Game?

Autumn in upstate New York is not my favorite season. I’m a summer guy. I enjoy the heat, swimming, golfing, landscaping, fresh air blowing through open windows, and light clothing. Autumn abruptly ends all of these things, and each year I suffer more than your normal New Yorker from Seasonal Affective Disorder.

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Dr. James Paul Gee Speaks on Gaming and Learning in the 21st Century

Six years ago, James Paul Gee announced at the beginning of his book, What Video Games Have to Teach Us about Learning and Literacy, “I want to talk about video games—yes, even violent video games—and say something positive about them.” It was not quite as provocative as Martin Luther nailing his ninety-five theses to the door of the cas

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ROC Gardens

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NCHEG Has Acquired the Videotopia Collection!

I’m psyched! Today, the National Center for the History of Electronic Games is announcing that we’ve acquired the Videotopia Collection.

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Retro Arcade Gaming…in the Adirondacks?!?

My recent family vacation to the Adirondacks was a great respite from work, school, and the seemingly endless yard work that has consumed the better part of my summer.

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Raggedy Ann Makes Her Move

It was a sunny August day when the Strong curators rolled into the little town of Arcola, Illinois.

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Ouija Board: “Yes, Yes” and “Oh, No!”

First patented in 1891, the Ouija Board has been popular ever since—a remarkably long run.

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Why collect gaming magazines?

Game enthusiast Joseph Qualls recently donated more than 750 back issues of video game magazines to NCHEG. The magazines, mostly from the 1990s, wonderfully document the industry’s transition into the 32-bit era and beyond. Select almost any time from that decade and you will learn about the state of video games from this collection.

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Alternate Interfaces and Project Natal

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Game Boy’s 20th Birthday, Already?

Can it be 20 years already for Game Boy?

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