The French have a saying: les pensées d’escalier, “thoughts on the stairs,” or in America, we say, “what I shoudda said.” Usually the perfect comeback doesn’t come to you until you’re leaving the event—in your overcoat on the stairwell—and it can do you no good. The witty riposte that surfaces fills you with regret. Alas, I had one of these experiences recently at a meet and greet for Lance Armstrong. He was scheduled to speak at the Ride for Roswell, […]
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Don’t Call It a Comeback: The Return of Iconic 1980s Characters
Do you ever find yourself wishing that you could be a child again, just for a few hours? Don’t get me wrong, I enjoy adulthood, but I freely admit that every once in a while I find myself wanting to be a kid again, having a snack in my parents’ living room while watching Duck Tales. I miss the characters and cartoons of my youth, and suspect plenty of others share my sentiment, regardless of what era they grew up […]
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Nearly 600,000 guests come to The Strong annually, and many consider a visit to the arcade in eGameRevolution the highlight of their trip. Some visitors favor new games—slashing fruit on the giant touch-screen version of Fruit Ninja, munching opponents in the four-person Pac-Man Battle Royale, or playing the only Sega Giant Tetris game in North America. Old-school players make a bee-line for classics like Lunar Lander, Asteroids, or Gauntlet. The dozens of games featured in the exhibit give guests plenty […]
Play-Time: Racing Against the Clock
Consider a paradox: people who play the fastest devote great lengths of time to doing so. This presents a conundrum only slightly less challenging than a Rubik’s Cube—unless you’re the current world record holder, who solved the puzzling polyhedron in less than six seconds. If you asked champion Feliks Zemdegs, he’d probably say the goal of playing quickly is achieved slowly.
Videos abound online in which Rubik’s Cube gurus demonstrate how to solve the puzzle. Novices will have no trouble with […]
Albert Paley: Gravity, Sculpture, and Play
Less than a minute into my scheduled interview with world-renowned sculptor Albert Paley, we knew we had a problem. I wanted to talk about how he played as a child, but Paley wanted to know what I meant by play. And just like that he became the interviewer and I was the one reaching for answers. It’s a great question. I gave the answer most people interested in play can agree with: play is self-initiated, self-regulated, and self-limited. Play has […]
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What if Dali Made Video Games?
PBS recently launched the Idea Channel, a bi-weekly series that examines the evolving relationship between modern technology and art. In the episode “Super Mario Brothers as Surrealist Art?”, host Mike Rungetta advocated for the game’s place in the canon of great surrealists.
In reviewing the gameplay experience, Rungetta said “you eat a flower that lets you spit fire…and there’s this guy that throws armadillo-type things from a cloud. These sound like the ravings of a mad man.” Of the surrealist experience, […]
Boys Will Be Boys…
…except when it comes to toys.
We spend a lot of time talking about the way the media portrays women—how images of svelte, scantily-clad models on New York City’s sky-high billboards affect us mere mortals below, for instance. The struggle with body image and beauty standards begins at a very young age for girls, often with toys like Barbie, the beautiful doll who stares mockingly up at everyone unfortunate enough to be made of something other than flawless plastic. But this […]
The Magic Circle: Cheating in Video Games
Players disagree about what constitutes cheating. In her book, Cheating: Gaining Advantage in Videogames, Mia Consalvo defines cheating as an action that “breaks the magic circle,” meaning players leave the imaginary world to reach outside for answers. This “magic circle” concept originated in Dutch historian Johan Huizinga’s book Homo Ludens, in which he explains how play takes place in a closed-off area, separated either physically or mentally from the rest of the world. Consalvo further defines cheating as an action […]
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To Gender or Not to Gender, That’s the Question
I’m a bit of a mossback when it comes to language. Specialized usages and jargon set my teeth on edge. So when I overheard the rent-a-cop at the county fair lean into his walkie-talkie with “what’s your six?” when “where are you?” would do perfectly well, I started to grind molar enamel. But of course to close one’s mind to innovation of this sort walls one off to the creativity of the evolving language. And because we Americans give ourselves […]
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