When Rolling Stone mentioned recently that Adult Swim plans to release a wave of new mobile video games, fans of the channel’s crass cartoons responded with uncertainty. Adult Swim dabbles in the video game industry regularly, and its track record makes it difficult for gamers to determine if these new games will sink or swim.
In 2008, Adult Swim released their self-proclaimed “Worse Games Ever: Go Right.” Designers based this online flash game on the network’s Aqua Teen Hunger Force, a […]
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By Any Other Name: The Origin of Atari
The year is 1972, and video game innovator Nolan Bushnell and his partner Ted Dabney are fresh from their design of the first commercial arcade game, Computer Space. Before beginning their next big project, they decide to trademark their gaming company, Syzygy, named after an astronomical term for three celestial bodies in a straight line. Unfortunately, a representative for the California Secretary of State reports that the name is already trademarked. Forced to think of another option, Bushnell changes his […]
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The Influence of Dungeons and Dragons on Video Games
My two favorite childhood Christmas gifts were a red three-speed bike and a blue-boxed Basic Dungeons and Dragons set. On the bike, I rode miles from home, shifting gears to climb previously unconquered hills and discover new places around my small Connecticut town. With Dungeons and Dragons, I discovered freedom of imagination just as thrilling as the physical freedom the bike provided.
Dungeons and Dragons (D&D) cast its spell on many people during the late 1970s and early 1980s, and, like […]
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What Video Game Crash?
Think for a moment about some great video games. Consider coin-ops such as Atari’s vector-graphic Star Wars, Bally/Midway’s James Bondesque Spy Hunter, and Cinematronics’ laserdisc Dragon’s Lair. Search your memory and recall playing early PC games like Dan Bunten’s M.U.L.E., Bill Budge’s Pinball Construction Set, or Richard Garriott’s Ultima III: Exodus. Return for just a minute to the shag carpet in front of your family television set where The Activision Decathlon, World Series Baseball, and a port of Zaxxon sat alongside […]
Cracking the Case in Video Games
My recent TV line-up includes Bored to Death and Pushing Daisies. And I just read Dashiell Hammett’s Maltese Falcon. The detectives in all call to mind a list of favorite video game sleuths:
1. Nancy Drew, amateur sleuth from the Nancy Drew Mystery Stories
Who doesn’t find appealing a self-reliant girl solving mysteries in style? Her Interactive recently announced its first storybook app, Nancy Drew Mobile Mysteries: Shadow Ranch. Megan Gaiser, President and CEO of the company, said “we wanted this series […]
Choosing the Right Video Game
More video games exist than can be played in a lifetime, so every gamer has to choose what is most enjoyable to play. The big question is how to make this decision. Here are some of the things I consider when selecting what games to play, and I hope you might find them helpful, too.
1. The Series: I’m a huge Mario fan, and chances are I will race to pick up the latest release featuring the famous plumber. Whether or […]
Geeking Out on Game History at D.I.C.E. and GDC
Over the last month, fellow CHEGhead Eric Wheeler and I attended two video game events—D.I.C.E. Summit and the Game Developers Conference (GDC)—featuring lots of information not only about the latest titles, but also about classic games and the history of the industry.
While at D.I.C.E. in Las Vegas I heard great perspectives on game history from Mark Cerny, Bing Gordon, Bill Budge, and others. The Academy of Interactive Arts and Sciences (AAIS) also hosted their annual Interactive Achievement Awards ceremony, where […]
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New Pac-Man Game Coming to ICHEG
If you’ve seen me grinning as I drop tokens in ICHEG’s eGameRevolution exhibit, you’ve probably concluded I’m a huge retro coin-op fan. Games like Galaga, Tron, and Centipede keep me coming back in hopes of a new high score. In my book, playing “Golden Era” arcade cabinets never gets old.
My attachment to these classics makes me worry when I read about the pending release of a new version of one of these timeless games. It’s hard to live up to […]
Chess Problems and Computer Games
I’ve played chess for decades, and during most of that time I’ve also enjoyed chess problems. Such puzzles, which chess players have constructed and enjoyed for centuries, present a chess position and task players to solve a particular problem related to it—white checkmates in four moves or black sacrifices a knight to win the queen. Sometimes these puzzles sharpen one’s chess game, as in Fred Reinfeld’s classic 1001 Winning Chess Sacrifices and Combinations, but more often they simply offer a […]