By Adam Nedeff, researcher for the National Archives of Game Show History
After its founding on April 1, 1976, Apple Computer Company had one of the fastest rises ever for an upstart company. Their first computer was named, simply, Apple I, but in June 1977, the company changed the world with the Apple II. With an external shell for containing the components, a built-in keyboard, game paddles, cassettes for saving data, and glorious full-color graphics, the Apple II was credited […]
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Chores Are More Fun When They’re Fake
As I begin a new decade of my life, I’ve become more aware of the toys that model real-world “adulting.” Pretend play is a childhood staple, and often it involves kids performing what they see adults do. I’ve also realized, with a bit of my now developed adult cynicism, that it was a lot more fun to pretend to be an adult. The real thing doesn’t always measure up.
Take chores for example. Sweeping up with a fake broom or running […]
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Pee-Wee Herman…the Game Show Star?
By Adam Nedeff, researcher for the National Archives of Game Show History
The two-part documentary Pee-Wee as Himself, now available for streaming on HBO Max, chronicles actor Paul Reubens’ unexpected rise to fame as the character Pee-Wee Herman. As the documentary explains, game shows had a small role in the rise of Reubens and his bizarre alter ego.
Reubens’ earliest shots at the big time came from The Gong Show. He and actress Charlotte McGinnis appeared on the daytime show as […]
Preserving the History of Volition
The Strong is honored to announce the acquisition of a collection of material from pioneering game developer Volition, the developers behind iconic titles such as Descent, Red Faction, and Saints Row. The donation includes design documentation, physical props, concept art, game builds, and some source assets, providing an in-depth look into the studio’s development process.
Hop to It: The Rise of the Rabbits
As spring makes its way to Rochester, days are longer, new birdcalls fill the air, and I’m newly aware of—rabbits. Yes, there’s the Easter Bunny each springtime, but my rabbit radar ranges much more broadly. Since I’m a gardener, rabbits aren’t always my friends. Cute as they may be, rabbits seem somewhat less charming as they mow down seedlings or nip off the fresh and delicious growth on perennials in my flowerbeds. On the other hand, as a curator, the […]
Imaginary Worlds and Real Identities: The Impact of Dolls on Gender and Sexuality
In my first nine months working as the Curatorial Assistant at The Strong, I’ve been immersed in the world of “play” in a way that I haven’t been in a very long time. It’s been refreshing, illuminating, and has caused me to reflect upon my own childhood—how I played as a kid and the ways in which my toys may have shaped my identity as an adult.
I loved playing with dolls, specifically Barbies, Bratz, and American Girl Dolls. Like many […]
“Luckiest” Man in Game Shows
By Adam Nedeff, researcher for the National Archives of Game Show History
A new movie coming out on April 4, The Luckiest Man in America, chronicles one of the most famous (some would say infamous) moments in game show history. Paul Walter Hauser stars as Michael Larson, an ice cream truck driver who made history in the strangest of ways as a contestant on Press Your Luck in 1984. If you want to be surprised by what happened, stop reading now, […]
A Puzzling Tradition
Do you have traditions that you associate with the holidays? For some folks, that tradition involves seasonal baked goods with flavors and aromas that create a special aura. For others, it’s a beverage, perhaps a glass of eggnog or a mug of hot chocolate. In my family, there’s the annual Christmas jigsaw puzzle.
From my perspective, there are a couple great things about associating jigsaw puzzles with the holidays. For one, it gives me an automatic gift idea for my sister […]
Teaching Dungeons & Dragons: Continuing the Years of Storytelling
It is always an exciting thing to have your personal hobbies suddenly become relevant to your work. But imagine my shock when I got asked by multiple teams here at The Strong Museum to run Dungeons and Dragons (D&D) games so that my colleagues could get familiar with the game in preparation for working on our Dungeons & Dragons: 50 Years of Storytelling exhibit!
While I have run multiple tabletop role-play games (TTRPG) for friends, I had only recently started dipping […]
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