Is there a person in your life that can make you smile?
Are you afraid of roller coasters?
What are you doing right now?
The above are excerpts from the deep annals of the 2009 era of my Facebook. Though “notes” are no longer a thing on Facebook, they were all the rage in 2009 and the place for quizzes. Alongside shared posts requesting help from friends in Farmville and meaningless status updates like “doing hw, txt it,” notes-based quizzes peppered my News […]
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The Card Sharks Shuffle
By Adam Nedeff, researcher for the National Archives of Game Show History
At the museum’s recent Play Ball fundraiser, the silent auction featured treasures from all realms of play, including game shows. Among the goodies that went on the block were actual show-used card decks from the game show Card Sharks—blue card decks measuring 12”x18”, and gold decks measuring 17”x24”. That raises a reasonable question…
How do you shuffle cards that big?
Whether it was Jim Perry, Bob Eubanks, Bill Rafferty, Pat […]
Piled-up Poufs, Backcombing, and Crimping: Barbie’s Hair
With thanks to a generous museum donor, Robin H. Wyatt, I was able to join more than 850 collectors who came together at the 2025 National Barbie Doll Collectors Convention held in Louisville, Kentucky. The theme for the event was ICON Barbie: A Fashion Original. While at the convention, I presented on The Strong’s Barbie collection. My presentation highlighted Barbie dolls from the 1960s through the 1990s who reflect the criteria of National Toy Hall of Fame inductees: icon-status, longevity, […]
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Recreating 100-Year-Old Games for International Day of Play
Have you ever played The Game of Travel? I’m willing to bet you haven’t. It was published in 1894 by Parker Brothers, perhaps most famous for manufacturing Monopoly. How about Hendrik Van Loon’s Wide World Game? That Parkers Brothers game is from 1933. For 2025’s International Day of Play, I teamed up with members of our collections and public programs teams to offer guests the opportunity to play these rare games. Let’s talk about why I chose these games and […]
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Robert Redford…and Quiz Show
By Adam Nedeff, researcher for the National Archives of Game Show History, and Howard Blumenthal, co-founder of the National Archives of Game Show History
On September 16, film lovers mourned the loss Robert Redford, star of The Sting, Butch Cassidy & The Sundance Kid, All the President’s Men, and many other popular movies. For game show fans, the name Robert Redford is connected with one film where he never stepped in front of the camera: he directed 1994’s Quiz Show, […]
Dollhouses Unveiled: An Exhibit Celebrating Dollhouses and Miniatures
Once adult playthings, dollhouses originally showcased finely crafted furnishings made of exotic materials and served as symbols of wealth. But miniatures fascinated children as much as adults, and toymakers began producing variations of these houses for kids to enjoy. And dollhouses remain a favorite plaything today, as well as an inductee to the National Toy Hall of Fame.
Margaret Woodbury Strong, the museum’s founder, was an avid collector of dollhouses. A ticket from 1958 invited guests to the “First Public Showing […]
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We Have Escape Rooms at Home
Escape rooms are a massive commercial industry. In 2024, the Escape Room Industry Report counted approximately 2,000 facilities in the United States alone. They’re also massive physically—these in-person experiences are room-scale. As The Strong begins an initiative to preserve escape room materials, we’re starting small. Many creators have attempted to capture the magic of the escape room in a packaged product. These games show that escape rooms, and games based on them, do not fit neatly into a box.
As I […]
Apple II Powered Game Show
By Adam Nedeff, researcher for the National Archives of Game Show History
After its founding on April 1, 1976, Apple Computer Company had one of the fastest rises ever for an upstart company. Their first computer was named, simply, Apple I, but in June 1977, the company changed the world with the Apple II. With an external shell for containing the components, a built-in keyboard, game paddles, cassettes for saving data, and glorious full-color graphics, the Apple II was credited […]
Chores Are More Fun When They’re Fake
As I begin a new decade of my life, I’ve become more aware of the toys that model real-world “adulting.” Pretend play is a childhood staple, and often it involves kids performing what they see adults do. I’ve also realized, with a bit of my now developed adult cynicism, that it was a lot more fun to pretend to be an adult. The real thing doesn’t always measure up.
Take chores for example. Sweeping up with a fake broom or running […]
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