Where we play often determines how we play. This fact is often forgotten when we look at the history of play, whether that’s in a monograph or a museum collection. Place shapes play.
Let’s consider this historically. For most of human history, living quarters were nasty, brutish, and cramped. There was little room for interior play in a dark, dirty hovel, unless that play was fairly confined. In a northern climate like Iceland in the Middle Ages, that might mean playing […]
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Indelibly Marked: Crayons, Records, and Grandmaster Flash
Hip hop celebrates its 50th anniversary in August of 2023, and The Strong National Museum of Play is poppin’ and lockin’ into position to show our appreciation. Originating with the technique that DJ Kool Herc called “The Merry-Go-Round,” hip hop toyed with the time signatures of contemporary funk hits by extending the drummer’s solo on dance albums. In turn, hip hop crafted a borderless sonic landscape and established a new playground for innovation. Utilizing two turntables and a mixer, DJ […]
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Let’s Play!—From Rook to D&D
I was born into a game-playing family. While we spent plenty of evenings watching television, to truly socialize with family members, we turned to tabletop games. Whether our choice was a card game, a board game, or something in the broader games category—Boggle, Stadium Checkers, or Cootie, as examples—games made a favorite way to be entertained and engage with one another.
Whether it was genetic or environmental, playing games went beyond my parents to their parents as well. (I never thought […]
Japanese Games at The Strong, Part II
I previously blogged about some Japanese Super Nintendo video games I had cataloged during my first few months as Curator of Electronic Games. Reflecting on my own memories of playing Super Nintendo and other systems of that generation and seeing the Japanese games I was cataloging, I recognized that many genres popular overseas often did not make it stateside.
The Sega Saturn was immensely popular in Japan, its library totaling more than one thousand games. By contrast, the American Saturn library […]
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Just Call Me Ash Ketchum
One of the joys of working in a museum collection is seeing the variety of objects that come into the museum. In 2022, my weekly round of photography brought me in contact with a mix of Pokémon plush figures. But photographing some classic Pokémon wasn’t my only interaction with the franchise. I spent February 2022 exploring the open world of Pokémon Legends: Arceus. In December, I completed my Pokédex in Pokémon Scarlet. I continued to procrastinate on several planned Pokémon […]
“Play Like a Man!”: How Atari Gave Adults Permission to Play
“Hey, you! Greenhorn. Come on out and play like a man!” challenged the dozen cowboys staring me down from an ad in an issue of Electronic Games magazine. This rhetoric surprised me in 2023, but I imagine it would have been even more jarring for readers in 1981 when the ad for Activision’s Stampede first appeared. “Play like a man!” seemed unusual, because playfulness is so rarely connected to conventional forms of American masculinity as a key trait. Yet here […]
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Lawn Games: From Croquet to Jarts
How we play sometimes depends on where we play. Activities indoors are often constricted by space, crowding, and the presence of breakable objects. “Go outside and play,” is a cry of desperation uttered by a frustrated parent whose rambunctious kids have been cooped up inside too long. But where does that play take place?
For most of human history, kids spent their free time in the half-cultivated land around settlements or the adjacent fields or woodlots. As cities grew and more […]
Create Your Own Story: Tabletop Roleplay Games without the Game Master
Every player of tabletop roleplay games (TTRPGs) can agree on two things. First, scheduling games can be your worst nightmare since no one ever seems to be available at the same time. And second, finding someone willing take on the role of Dungeon Master (DM) or Game Master (GM) seems just as difficult. Playing this coordinating role can require extra work, planning, and effort, which sometimes none of the group are willing to tackle. Thankfully, on those days when you’re […]
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Pins and Pixels: A Brief History of Home Video Game Bowling
There has always been a close connection between bowling and video games for me. As a kid, I spent many nights playing with one of my brothers at our local candlepin bowling center. While my father hurled softball-sized balls down the bowling alley’s lanes, my brother and I often rolled digital bowling balls on a video game in the alley’s arcade. What I didn’t realize then was that while many of the first commercial video games of the 1970s centered […]
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