“You are a toy!” Could the oft-recited line from the 1995 feature film Toy Story—a beloved classic—hide a more profound meaning? The film’s portrayal of toys, which are sentient in their private world but lifeless in the presence of humans, can be interpreted as a commentary on the performative aspects of existence under oppressive systems. Moreover, it sketches a rough outline of a protective practice deployed by African Americans for centuries.
The central theme of Toy Story revolves around the life […]
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Japanese Games at the Strong, Part III (PC-FX)
Released in 1994, the PC-FX was a 32-bit home video game console developed by NEC and Hudson Soft. The PC-FX was preceded by the TurboDuo (PC Engine Duo in Japan) and the PC Engine SuperGrafx (never released outside of Japan), and both were 16-bit fourth generation systems. The PC-FX’s computer tower-esque aesthetic of its console and its liberal use of full motion video in its games made it stand out among the fifth-generation video game consoles. Ultimately, however, its high […]
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How *That* Microphone Became a Game Show Staple
By Adam Nedeff, researcher for the National Archives of Game Show History
It seems strange that game shows have a signature microphone. If you watch a comedy sketch spoofing game shows, then the host character is usually holding a long, pencil-thin microphone. Watch reruns of classic game shows, or even the game shows of today, and you’ll see that same long, thin microphone. What happened? Why did the game show genre develop an affinity for such a specific microphone design?
The early […]
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Game Shows Have Scripts?
By Adam Nedeff, researcher for the National Archives of Game Show History
The National Archives of Game Show History has been fortunate to have many eager contributors donate their prized possessions to be preserved. Among the many treasures that have been donated: set pieces, handheld props, question cards, photographs and slides, tickets, and scripts.
“Wait a minute, scripts? Game shows have scripts?” you might be asking.
Game shows do have scripts, but not in the sense you’re thinking. It’s important for everyone […]
Collection of Grandmother Stover’s Miniatures
The Strong recently acquired a collection of more than 350 Grandmother Stover’s miniatures, party favors, and trinkets. The objects in the collection date from the 1950s to the late 1970s and demonstrate American trends in play, gender roles, advertising, and gift giving occasions.
Advertising executive John Stover founded Grandmother Stover’s during World War II. The company’s origin story was frequently printed with slight variations, but the central element was that Stover became interested in miniatures when he attempted to furnish a […]
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Household Cryptids: Infiltrators or Celebrated Guests?
Let’s talk about cryptids. According to the Cambridge Dictionary, a cryptid is “a creature that is found in stories and that some people believe exists or say they have seen, but that has never been proven to exist.” What are you thinking of? Bigfoot, the Loch Ness Monster, the Jersey Devil? These big names are the celebrities of cryptids, but I think there is a subset of cryptids lurking right within our own homes. Though we’d probably never define them […]
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What’s in a (Data) Tape?
Those of us with large data storage needs today are spoiled, with hard drives totaling over 20 terabytes, and options like remote cloud storage offer virtually unlimited storage, if you are willing to pay. Step back to 1998, and things were quite different. According to one source, a 12-gigabyte hard drive cost $349 (the equivalent of more than $650 in 2024).
While 12 gigabytes of storage was large for the time, hard drives were not the only solution for data storage. […]
Birth of the Modern Game Show
By Bob Boden, co-founder of the National Archives of Game Show History
On September 4, 1998, ITV network in the United Kingdom premiered a one-hour primetime game show called Who Wants to Be a Millionaire. It featured one contestant, sitting across from host Chris Tarrant, answering up to 15 multiple choice general knowledge questions of increasing values, from £100 to a top prize of £1 million. As long as the player answered questions correctly, they could remain in the “hot […]
A Sight to Behold: Dungeons & Dragons’ Beholder Monster
In light of 2024 being the 50th anniversary of the famous tabletop roleplaying game Dungeons & Dragons, it felt right to investigate more iconic monsters from the game. A few months ago, I wrote about Tiamat, the dragon that stands over The Strong Museum’s Hasbro Game Park, so now it’s time to investigate another monster that has been around since the beginning of Dungeons & Dragons. Thankfully, I did not need to look far because right on the cover of […]
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