Over the last month, fellow CHEGhead Eric Wheeler and I attended two video game events—D.I.C.E. Summit and the Game Developers Conference (GDC)—featuring lots of information not only about the latest titles, but also about classic games and the history of the industry.
While at D.I.C.E. in Las Vegas I heard great perspectives on game history from Mark Cerny, Bing Gordon, Bill Budge, and others. The Academy of Interactive Arts and Sciences (AAIS) also hosted their annual Interactive Achievement Awards ceremony, where […]
Continue Reading about Geeking Out on Game History at D.I.C.E. and GDC