What is your game? There seem to be an infinite number of games to play with one simple deck of playing cards. What game did you learn, perched on your parents’ or grandparents’ knees? What game brings you feelings of home and belonging?
My family’s game was Rummy. After we had mastered Go Fish, we were armed with egg carton card holders (30 years before the collective creativity of Pinterest) and introduced to the game, “according to Hoyle.” My sister and […]
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A Family of Meticulous Puzzle Cutters: Fiss Puzzles at The Strong
Today gamers often seem immersed in their favorite games. But serious, focused gaming is nothing new. Just after the turn of the 20th century, many Americans concentrated and deliberated in a similar manner trying to assemble the latest plaything for adults and families—jigsaw puzzles.
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Screen-Play: Games Only Fictional Characters Could Invent
Pendulous grey clouds loom ominously to the west. Today is not an outdoor day. Salvation is in the closet, where colorful boxes of boards, cards, and tokens beckon us into other worlds. Games pass the time, make us laugh, and strengthen bonds among loved ones. The Strong is proud to preserve the history of games and inventors. As I tend to do, I turn to television and find characters having a grand old time creating their own games, too. I […]
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Muppets Among Us
It’s time to play the music
It’s time to light the lights
It’s time to meet the Muppets on the Muppet Show tonight
It’s time to put on makeup
It’s time to dress up right
It’s time to raise the curtain on the Muppet Show tonight
Why do we always come here?
I guess we’ll never know
It’s like a kind of torture
To have to watch the show
And now let’s get things started
Why don’t you get things started?
It’s time to get things started
On the most sensational, inspirational, celebrational, […]
Bingo!
Some of my fondest childhood memories date back to the 1970s and 80s when my grandparents would take my sister and me to Friday night bingo at the local fire hall. The moment we stepped into the building, we were enveloped by the sights, sounds, and aromas of bingo. Hot dogs, popcorn, and refreshments were served and lines formed to purchase the requisite bingo cards. Often we sat with my grandparents’ “bingo buddies” at long tables lined with metal folding […]
Screen-Play: Walking a Mile in Magic Boots
In my last post, I examined television’s stereotypical un-cool Dungeons & Dragons (D&D) player who doesn’t conform to mainstream standards of attractiveness or sociability and fits more comfortably within the fantasy world of role-playing games (RPGs). But “dork” is not a four-letter word as far as these characters are concerned. In fact, television programs offer audiences deeper experiences with D&D players than some viewers might allow themselves in real life. The shows create nuanced, three-dimensional, universally sympathetic characters who earn redemption […]
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Let’s Make a Deal
When you hear the term “game show,” what comes to mind? A theme song? A colorful set? Enthusiastic hosts and fabulous prizes?
Whatever your answer, chances are you’ve watched a game show at least once. Growing up, my mother and I often watched game shows together and our viewing included everything from $25,000 Pyramid and The Price Is Right to Wheel of Fortune, as well as old black and white episodes of Password featuring the comedic—and now iconic—Betty White. Now daily […]
Screen-Play: Too Cool for Ghouls? Dungeons & Dragons and Television Misfits
Why does television portray Dungeons & Dragons (D&D) as un-cool by putting it in the hands of nerds? Now celebrating its 40th anniversary, the iconic game grew out of the war-themed, strategy-heavy board games introduced in the 1950s by Avalon Hill, as well as from the miniature war games hobbyists enacted with figurines and battlefields crafted to scale. The Strong owns several copies of the original “white box” edition of D&D, created by Gary Gygax and Dave Arneson, which implemented […]
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Jackie Robinson: A First in Baseball and in Toys
Before the 1950s, American toy manufacturers avoided favorable illustrations of people of color on toys and their packaging. But the middle of the 20th century saw the beginnings of positive examples—toys that purposefully utilized constructive African American likenesses. And some of the earliest appearances of this long-overdue imagery bore the portrait and endorsement of Major League Baseball’s first African American player, Jackie Robinson.
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