Play Stuff Blog

The Strong’s historians, curators, librarians, and other staff offer insights into and anecdotes about the critical role of play in human development and the ways in which toys, dolls, games, and video games reflect cultural history.

Game Saves: Unreleased Gremlins The Arcade Game by Atari

Digital Games Curator Andrew Borman uncovers the history of Atari's Gremlins The Arcade Game, from its initial conception in 1983 to its cancellation in 1985. 

Remembering Educator and Play Advocate Vivian Gussin Paley, 1929–2019

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Clones in the Archives: Console and Software Cloning Practices in the Early Years of Video Games

Ian Larson, 2019 Strong Research Fellow PhD Student, University of California, Irvine; Irvine, California
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Coloring Fun: National Toy Hall of Fame Inducts Coloring Book

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Masculine Discourse, Role Playing Games, & Help Seeking—Taming Dragon Magazine

Steven Dashiell, 2019 Mary Valentine-Andrew Cosman Research Fellow PhD candidate, University of Maryland Baltimore County  
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Armchair Generals Past, Present, and Future: A Short History of Wargaming

In 2018, The Strong received a donation of thousands of artifacts, including first-edition strategy and simulation games, wargames, and role-playing games from Darwin Bromley, co-founder of Mayfair Games. The artifacts constituted the single largest gift the to the museum’s collection and will help scholars understand the importance and influence of a transitional era in games, charting their effect on the development of contemporary examples and on video games.

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Taking the Plunge: Two Pivotal Games that Set the Course of Pinball’s History

Is pinball a game of skill or a game of chance? Most people today would argue it’s a game of skill. The player chooses when to hit the ball with their flippers and some can even aim with deadeye precision at the glitzy little light-up targets that make these games so iconic. But what if we stripped that all away? No lights, no million-point multipliers, and most importantly, no flippers. Is still a game of skill when all you’re armed with is a spring-loaded plunger and the power of gravity?

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Hex Marks the Spot

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Playing in the Past

Playing in the Past Robert Whitaker 2019 G. Rollie Adams Research Fellow Research Fellow, The Waggonner Center, Louisiana Tech University, Ruston, LA
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What’s Up with U-Matic?

In the beginning (or at least in the late 19th century), there was film. Capturing moving images and playing them back for astonished audiences at the cinema more than a century ago was magical. Though many people are still familiar with film, which has endured as a medium despite changing technologies, there are plenty of moving image formats which have been rendered obsolete over time and have found their way into the holdings of numerous libraries, archives, and museums.

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Matchbox Cars Cross the Finish Line into the National Toy Hall of Fame

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