Museum News

July 31, 2018

Oyster names The Strong the best children's museum in the world.

July 27, 2018

The Strong, Rochester Institute of Technology, and Second Avenue Learning launch The Original Mobile Games, a free iOS minigame collection based on early dexterity and handheld puzzle games from The Strong's collections.

July 24, 2018

Dave Long, inventor of the Scene It? DVD game series, tours The Strong’s video games collection. Pictured here with The Strong’s Jon-Paul Dyson (left).

July 17, 2018

The Association of Games and Puzzles International awards The Strong its Outstanding Achievement Award for the museum's work in game and puzzle preservation. Steve Dubnik, The Strong's president and CEO, accepts the award (center, right). Photo credit Rick Tucker.

July 13, 2018

Members of the Association of Game and Puzzle Collectors visit The Strong’s Brian Sutton-Smith Library and Archives of Play and view the museum’s world-class game and puzzle collections.

July 13, 2018

High school students from the Rochester Institute of Technology Liberty Partnership tour The Strong’s collections to learn about the museum’s video game preservation efforts.

July 13, 2018

The Strong breaks ground on a 100,000-square-foot expansion and launches $60-million capital campaign, Powered by Play.

June 21, 2018
KidsOutandAbout.com readers vote The Strong museum the Top Place to Take Kids in the Rochester area for the 14th year in a row.
June 19, 2018

Fellowship recipient Natalie Underberg-Goode from the University of Central Florida conducts research in The Strong's archives for her video game history textbook, The Evolution of Video Games.

June 11, 2018
Adam Smith (left), executive director of the planned Comic-Con Center for Popular Culture in San Diego, tours The Strong with Jon-Paul Dyson.
June 8, 2018
Jeremy Saucier, The Strong's assistant vice president for interpretation and electronic games, speaks as part of a panel at the New York Cultural Heritage Tourism Network's eighth annual spring conference at Hobart and William Smith Colleges.
May 29, 2018

A History of Video Games in 64 Objects, written by The Strong’s World Video Game Hall of Fame and published by HarperCollins, is now available wherever books are sold.

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