The Strong welcomes nearly 200 members of the Museum Association of New York for a "Night of Play."
Jon-Paul Dyson, director of The Strong's International Center for the History of Electronic Games, speaks about the importance of video games to the community at Digital Rochester's "Level Up: Get in the Game Rochester" event.
The Strong’s World Video Game Hall of Fame names the 12 finalists for 2018: Asteroids, Call of Duty, Dance Dance Revolution, Final Fantasy VII, Half-Life, John Madden Football, King’s Quest, Metroid, Minecraft, Ms. Pac-Man, Spacewar!, and Tomb Raider.
The Strong receives a donation of thousands of artifacts, including first-edition strategy and simulation games, wargames, and role-playing games that explore a pivotal time in game development before the computer age.
Members of The Strong's team participate in the Game Developers Conference in San Francisco.
Members of The Strong staff attend the D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit in Las Vegas.
Monroe County Executive Cheryl Dinolfo announces plans for The Strong to create play zones at the Greater Rochester International Airport centered on the museum's National Toy Hall of Fame and the World Video Game Hall of Fame.
The New York State Council on the Arts awards The Strong a $141,000 grant over three years for general operating support. (The Strong's programming is made possible, in part, by NYSCA with the support of Governor Andrew M. Cuomo and the New York State Legislature.)
The Guide to Making Public History, part of Rowman & Littlefield's American Association for State and Local History book series edited by Bob Beatty, examines The Strong's transformation into the only collections-based museum in the world dedicated to the study of play.