2018 National Toy Hall of Fame Finalists Revealed

The Strong News Release
NEWS RELEASE
One Manhattan Square Rochester, NY 14607 585-263-2700 museumofplay.org

September 12, 2018

For Immediate Release

Shane Rhinewald, 585-410-6365, srhinewald@museumofplay.org

Noelle McElrath-Hart, 585-410-6325, nmcelrath@museumofplay.org

National Toy Hall of Fame®
Reveals 12 Toy Finalists

ROCHESTER, New York—Which toys will make it into the hallowed halls of the National Toy Hall of Fame  this November? Will Uno play its cards right? Can the Magic 8 Ball change its fortune? Will the sled slide across the finish line? Can chalk draw up a victory?

The Strong’s National Toy Hall of Fame in Rochester, New York, today announced the 12 finalists for induction into the hall: American Girl dolls, chalk, Chutes & Ladders, Magic 8 Ball, Fisher-Price Corn Popper, Masters of the Universe, pinball, sled, tic-tac-toe, Tickle Me Elmo, Tudor Electric Football, and Uno.

“These 12 toys represent different play styles, from outdoor to imaginative, and different eras, from ancient to more modern,” says Christopher Bensch, vice president for collections. “But they all share an undeniable ability to inspire people of all ages to learn, create, and discover through play.”

The National Toy Hall of Fame receives thousands of nominations annually. For the first time, fans may vote for their favorite finalists from September 12 to 19 as part of a “Player’s Choice” ballot at toyhalloffame.org. The three toys that receive the most public votes will be submitted and will join the other top-three submissions by members of the National Selection Advisory Committee. (The public will collectively act as one member of the 23-member committee.) The final 2018 toy inductees, chosen based on the ballots, will be announced at The Strong museum on Thursday, November 8, at 10:30 a.m. A weekend of public celebration will commence on Saturday, November 10 and Sunday, November 11.

The Strong’s National Toy Hall of Fame recognizes toys that have engaged and delighted multiple generations. Criteria for induction include: Icon-status (the toy is widely recognized, respected, and remembered); Longevity (the toy is more than a passing fad and has enjoyed popularity over multiple generations); Discovery (the toy fosters learning, creativity, or discovery through play); and Innovation (the toy profoundly changed play or toy design).

To date, the following 65 toys have been inducted into the National Toy Hall of Fame: alphabet blocks, Atari 2600 Game System, baby doll, ball, Barbie, bicycle, Big Wheel, blanket, bubbles, Candy Land, cardboard box, checkers, chess, Clue, Crayola Crayons, dollhouse, dominoes, Duncan Yo-Yo, Dungeons & Dragons, Easy-Bake Oven, Erector Set, Etch A Sketch, Fisher-Price Little People, Frisbee, G.I. Joe, The Game of Life, Hot Wheels, Hula Hoop, jack-in-the-box, jacks, jigsaw puzzle, jump rope, kite, LEGO, Lincoln Logs, Lionel Trains, little green army men, marbles, Monopoly, Mr. Potato Head, Nintendo Game Boy, paper airplane, Play-Doh, playing cards, puppet, Radio Flyer Wagon, Raggedy Ann and Andy, rocking horse, roller skates, rubber duck, Rubik’s Cube, Scrabble, Silly Putty, skateboard, Slinky, Star Wars action figures, stick, Super Soaker, swing, teddy bear, Tinkertoy, Tonka Trucks, Twister, View-Master, and Wiffle Ball.  

About the National Toy Hall of Fame

The Strong’s National Toy Hall of Fame, established in 1998, recognizes toys that have inspired creative play and enjoyed popularity over a sustained period. Each year, the prestigious hall inducts new honorees and showcases both new and historic versions of classic toys beloved by generations. Anyone can nominate a toy to the National Toy Hall of Fame. Final selections are made on the advice of historians, educators, and other individuals who exemplify learning, creativity, and discovery through their lives and careers.

The classic toys of the National Toy Hall of Fame sit alongside and complement The Strong museum collection, the world's largest and most comprehensive assemblage of toys, dolls, tabletop games, video games, other electronic games, books, photographs, documents, and other historical materials related to play. www.toyhalloffame.org