Scott Eberle

Game Saves: Preserving the First LGBTQ Electronic Game

Floppy diskettes are an incredibly volatile medium. Available in multiple shapes, sizes, and formats, the magnetic disks were often used, rewritten, and eventually tossed aside as new methods of data storage arrived. Disks by their very nature are disposable, and younger generations may only recognize a floppy disk as a save icon. With some experts estimating the lifespan of a floppy disk at 10 to 20 years under the best conditions, many pieces of software, including games, are at risk.

Playing Pirate

It’s 9:43 a.m. on September 19, and you’re eyeing the morning’s deadlines when the usually reserved graphic artist pokes her head into your office and says, “Ye’ll have me that copy before the sun is over the yard-arm, or I’ll have ye walkin’ the plank, ye swab, ye scurvy son of a sea dog.” With a flourish, she whips an X-Acto  knife in her teeth. You notice that she’s wearing a tri-cornered felt hat with the Jolly Roger on the brim.

From Luxury to Affordability

One of the most interesting stories of the history of play in North America is its economic “democratization.” Broadly speaking, over the course of the late 19th century and throughout the 20th, a rising standard of living allowed more North Americans to devote extra time to playing.

Will the Postmodern Skateboard Find the Sweet Spot?

Invented in the 1950s to simulate surfing on land, the skateboard enjoyed a second wave of popularity 20 years later as a West Coast drought obliged residents to drain their backyard swimming pools. The drought resulted in a wealth of vacant, dry, sloping, and gently-curved concrete surfaces that tempted skateboarders to sneak in and show their stuff.

Solving the Mystery of the Angel of the Asphalt

A friend sent me this striking image a collector had reproduced as a postcard in 1993, and titled “Angel of the Asphalt: A Miracle on Maplewood Drive.” The attribution on the back guessed its original date at 1954. Irony had accumulated over those four decades between the original and the reproduction. The collector, in a skeptical, post-modern spirit, meant the copy to evoke and poke fun at a hokey, bygone ideal. 

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