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Museum will be closed Friday, October 25 for the Play Ball gala.

Press Release

Meet the 2024 Finalists

Published September 18, 2024

The following 12 toys are finalists for 2024 induction into The Strong’s National Toy Hall of Fame. Only a few will take their honored places in the hall this year when they are announced by The Strong this November!

Apples to Apples

From its debut in 1999, Apples to Apples was a commercial success and reshaped the field of party games. By encouraging a group to offer creative or provocative answers to the questions posed by the player acting as judge, Apples to Apples prompts a lively and humor-filled interchange that can supercharge any gathering of friends and family. The game’s popularity has persisted for a quarter century, and it has influenced other games that now compete with it in the marketplace.

Balloons

From a single balloon on a string to glittering foil balloon arrangements to intricate balloon sculptures of clouds, play with balloons is something everyone can enjoy. Blowing up a balloon improves lung capacity. Tying a ribbon to the end of a balloon bouquet develops fine motor skills. Kneading a balloon filled with flour promotes sensory play and relieves stress. And there’s nothing like a water balloon to make a good prank. Balloons stem from and encourage creativity, experimentation, and innovation.

Choose Your Own Adventure Gamebooks

With their roots in oral storytelling that asked listeners for their input, and the branching stories and role-playing simulations of the mid-20th century, Choose Your Own Adventure gamebooks gave kids new opportunities to play with reading. By empowering readers to choose what paths their stories took, it influenced a generation of future game designers, sold more than 270 million copies, and became one of the bestselling children’s book series of all time.

Hess Toy Trucks

Since 1964, the Hess toy trucks have signaled the beginning of the holiday season. For many, the trucks (and their iconic TV jingle) evoke memories of times past and the fun of playing with complex, battery-powered toys. Over the past 60 years, Hess trucks have appealed to kids with the realistic play they engender and to collectors (both adults and kids) who find pleasure in hunting for and acquiring these scarce and coveted reminders of childhood and holiday happiness. As the jingle says, “The Hess Truck’s back and it’s better than ever”

My Little Pony

Introduced in the 1980s and reintroduced in 2003, the My Little Pony line of mini-horses encourages children in traditional forms of doll play—fantasy, storytelling, hair grooming, and collecting. The small pastel ponies have come in more than 1,000 varieties, all with elongated tails and manes made to be brushed. The toys peaked in popularity between 1982 and 1993—even outselling Barbie for several years.

Phase 10

In 1982, Black game inventor and entrepreneur Ken Johnson introduced Phase 10. The rummy-style card game challenged players to collect various groups of cards to complete 10 phases, in sequential order, before their opponents. The game took off, spawning sequels, variations, and a popular mobile app game. Today, it is one of the bestselling card games in the world, second only to National Toy Hall of Fame inductee Uno.

Pokémon Trading Card Game

Pokémon Trading Card Game has impacted trading card games throughout the world, with more than 64 billion cards produced since it debuted in 1996. The game’s mechanics are straightforward and can be grasped within a single game. Supported by a dedicated community of anime enthusiasts, manga readers, and video game players, the Pokémon TCG is renowned for its accessibility, making it an attractive option for players of diverse ages and backgrounds.

Remote-Controlled (R/C) Vehicles

Radio-controlled vehicles—self-powered model cars manipulated from a distance by a special transmitter—offer kids the exhilaration of speed and control in miniature form. The thrill of R/C vehicles for kids is in manipulating the model to go as fast as possible without crashing and to wait to the very last nanosecond to turn left or right to avoid certain calamity.

Sequence

Sequence uses the familiar elements of a standard 52-card deck of playing cards in concert with a board on which players seek to occupy five-chip rows, columns, or diagonals before their competition. The game is easy to learn and one in which kids and grownups can compete on an even playing field. There’s enough luck (the cards in your hand) and enough strategy (where on the board to try to assemble a sequence) that gameplay stays interesting and speedy.

Stick Horse (Hobbyhorse)

In its simplest form, a stick horse, sometimes referred to as a hobbyhorse, is a pretend horse head mounted to a straight stick. Play with a stick horse inspires creativity and imagination. Whether a child has a simple stick horse or one with an elaborate halter and shiny mane, they can gallop off into the sunset.

Trampoline

On March 6, 1945, George Nissen received a patent for his innovative “Tumbling Device,” which he later trademarked “trampoline” based on the Spanish word for diving board. In recent years, trampoline parks and backyard setups have become increasingly popular among people of all ages. Jumping on a trampoline gives kids a chance to release energy and to enjoy that split, playful second of being suspended midair.

Transformers

Hasbro, Inc. first offered Transformers, a toy line of action figures that change their shapes, in the mid-1980s. Marketed with an elaborate backstory supported by a Marvel comic book series, a cartoon television series, animated movies, electronic games, consumer goods, and even its own cereal, Transformers have remained popular ever since. Their popularity has been fueled by additional movies, television shows, and comic books. For more than 40 years now, the appeal of Transformers is, in part, that the toys do what kids do anyway—change the toy to suit the needs of play.