• Skip to main content
hours of operation

Hours: 10 a.m.–5 p.m. | Fri. & Sat. till 8 p.m.

  • Educators
    • Pre-K to Grade 8
    • Grades 7 to 12
    • College and University Programs
    • Professional Development
    • Get in the Game
    • Scouts
  • Woodbury School
    • Woodbury School FAQs
    • Woodbury School Staff
    • Current Academic Calendar
  • Blog
  • Journal of Play
    • About
    • Journal Issues
    • Information for Authors
    • Book Reviews
    • Subscribe
  • G2
    • About
    • Volunteers
    • Benefits of Play
    • Schools
search-icon
  • Visit
    • Hours and Admission
    • Group Admission
    • Directions and Parking
    • Events Calendar
    • Membership
    • Accessibility
    • Donation Requests
    • Parties and Rentals
    • Dine and Shop
    • Digital Map
  • Exhibits
    • Museum Exhibits
    • Online Exhibits
    • National Toy Hall of Fame
    • World Video Game Hall of Fame
    • Skyline Climb
    • Play Lab
    • Butterfly Garden
    • Carousel and Train
  • Collections
    • Search Collections
    • Brian Sutton-Smith Library & Archives of Play
    • International Center for the History of Electronic Games
    • The National Archives of Game Show History
    • Research Access
    • Research Fellowships
    • Donate an Artifact
    • Preservation
  • Support
    • Expansion Campaign
    • Individual Giving
    • Corporate Giving
    • The Play Ball
  • About
    • Margaret Woodbury Strong
    • Museum News
    • Board of Trustees
    • Play Makers Leadership Council
    • Careers & Internships
    • Community Access
    • Press Room
    • Annual Reports
    • Books
    • Play Quotes
DonateTicket Options
Museum of Play mobile logo
Menu
search-icon
  • Visit
    • Back
    • Visit
    • Hours and Admission
    • Group Admission
    • Directions and Parking
    • Events Calendar
    • Membership
    • Accessibility
    • Donation Requests
    • Parties and Rentals
    • Dine and Shop
    • Digital Map
  • Exhibits
    • Back
    • Exhibits
    • Museum Exhibits
    • Online Exhibits
    • National Toy Hall of Fame
    • World Video Game Hall of Fame
    • Skyline Climb
    • Play Lab
    • Butterfly Garden
    • Carousel and Train
  • Collections
    • Back
    • Collections
    • Search Collections
    • Brian Sutton-Smith Library & Archives of Play
    • International Center for the History of Electronic Games
    • The National Archives of Game Show History
    • Research Access
    • Research Fellowships
    • Donate an Artifact
    • Preservation
  • Support
    • Back
    • Support
    • Expansion Campaign
    • Individual Giving
    • Corporate Giving
    • The Play Ball
  • About
    • Back
    • About
    • Margaret Woodbury Strong
    • Museum News
    • Board of Trustees
    • Play Makers Leadership Council
    • Careers & Internships
    • Community Access
    • Press Room
    • Annual Reports
    • Books
    • Play Quotes
  • Educators
    • Back
    • Educators
    • Pre-K to Grade 8
    • Grades 7 to 12
    • College and University Programs
    • Professional Development
    • Get in the Game
    • Scouts
  • Woodbury School
    • Back
    • Woodbury School
    • Woodbury School FAQs
    • Woodbury School Staff
    • Current Academic Calendar
  • Blog
  • Journal of Play
    • Back
    • Journal of Play
    • About
    • Journal Issues
    • Information for Authors
    • Book Reviews
    • Subscribe
  • G2
    • Back
    • G2
    • About
    • Volunteers
    • Benefits of Play
    • Schools
DonateTicket Options
Home triangle separator American Journal of Play triangle separator Journal Issues triangle separator Volume 8, Number 3

Volume 8, Number 3

Published 2016

Journal Issue Cover Image

Articles


Reason and Rationalization: A Theory of Modern Play

Thomas S. Henricks

The author reviews historical attempts—mostly by European thinkers—to characterize modernity and its relationship to play. He discusses ideas from Friederich Schiller to Brian Sutton-Smith, all to set the ground for a theory of play in the modern world. Emphasizing the ideas of Max Weber—in particular his theory of rationalization and its importance for expressive culture—the author explores the value of rationality to a theory of play. He defines play more broadly than as a pastime and learning aid for children or a rough-and-tumble developmental tool in the evolution of mammals. Instead, he bases it more squarely on his concept of “emotional destinations.” In the process, he looks at kinds of play not often considered in play studies, such as professional sports and official festivals, and finds play not just a ubiquitous biological phenomena but also an essential social activity. Key words: emotional destinations; Max Weber; modernity; play and the modern world; rationalization

Active Play: Exploring the Influences on Children’s School Playground Activities

Brendon Hyndman, Amanda Benson, and Amanda Telford

Because children spend so much of their time in schools, their playgrounds offer a good setting for promoting active play in young lives. Teachers, instead of considering active play a taxing demand on their busy day, have begun to develop an informal curriculum for it. The authors review the research on children’s active play and explores its influence on school playgrounds, looking at studies of individual and social play, the effect of physical environments on active play, and the impact of school polices on children’s active play on school playgrounds. They ask others to consider the implications of this research when planning children’s active play. Key words: active play, playground interventions, school playgrounds, socio-ecological model; influences on unstructured play

Exquisite Moments: Achieving Optimal Flow in Three Activity-Based Groups Regardless of Early-Childhood Adversity

Paula Thomson and S. Victoria Jaque

Flow experiences (also known as optimal performance) occur when people engage in activities they enjoy. The authors discuss such events in their study that examined a number of healthy, active individuals (performing artists, athletes, and others engaged in a range of recreational activities) and divided these into three groups based on adverse childhood experiences. They found that, although flow is higher among the individuals who experienced more adversity in childhood, this same group also had more difficulty regulating emotions and more frequently employed emotion-oriented coping strategies under stress. They also discovered that, compared to the athletes and regularly active individuals, performing artists suffered significantly more adversity in childhood and engaged in more emotionaloriented coping strategies. All three groups, however, enjoyed high autotelic flow experiences, which—so the authors suggest—indicates that the subjects derived meaning from their preferred activities. Overall, the authors claim, their study’s findings reinforce the psychological benefits of flow-based experiences. Key words: adverse childhood experiences (ACE), coping strategies, dispositional flow, flow experiences and athletes, flow experiences and dancers, regulation of emotions

Visiting the Muses: Creativity, Coping, and PTSD in Talented Dancers and Athletes

Paula Thomson and S. Victoria Jaque

Although exposure to traumatic events runs high among Americans, only a few—about 8.7 percent—of those exposed to such events develop symptoms that warrant a diagnosis of Posttraumatic Stress Disorder (PTSD). The authors investigate two groups—dancers and athletes, including some who suffered from PTSD and some who did not—and found a higher frequency of PTSD diagnoses than would be expected in the general population and more so among the dancers than the athletes. Both groups indicated that the creative process was a positive experience, but the PTSD group reported more anxiety and emotional-oriented coping while creating and during stressful situations. The authors conclude that, although engaging in adult forms of play may not eliminate PTSD, participating in preferred physical activities may enhance the self-efficacy and self-management of those who do suffer from it. Participation in these activities certainly offers them pleasure and meaning. Key words: coping strategies, creativity, emotion regulation, overexcitability, play, Posttraumatic Stress Disorder (PTSD)

Play Ball?: Reflections on My Father’s Youth Baseball Experiences and Why They Matter

Jay C. Kimiecik

The author uses his father’s autobiographical writings about the small-town, baseball experiences of his youth as background for discussing the significant cultural shifts that have dramatically changed the nature of the game from a free-play experience for neighborhood kids to an organized youth-league sport. In contrast to his father’s day, the author claims that the playfulness of youth baseball has become nearly extinct. After a brief overview to define the essence of play, the author explains how his father’s kind of free, unstructured, deliberate play has been diminished by complex cultural and social shifts such as rationalization, suburban sprawl, and changing child-development philosophies. He concludes that the continual decline these forces have created in free play will not only significantly influence the future of baseball as a sport but also the quality of children’s growth, development, and health. Key words: changes in children’s free play; sandlot baseball; unstructured play; youth baseball

Book Reviews


Dennis McCarthy, ed., Deep Play: Exploring the Use of Depth in Psychotherapy with Children

Mary Anne Peabody

Miriam Forman-Brunell and Rebecca C. Hains, eds., Princess Cultures: Mediating Girls’ Imaginations and Identities

Emily R. Aguiló-Pérez

Gary Fine, Players and Pawns: How Chess Builds Community and Culture

Jon-Paul C. Dyson

Brenda Biondo, Once Upon a Playground: A Celebration of Classic American Playgrounds, 1920–1975

David B. Jones

Steffen P. Walz and Sebastian Deterding, eds., The Gameful World: Approaches, Issues, Applications

Riccardo Fassone

Rachel Kowert and Thorsten Quandt, eds., The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Digital Games

Patrick M. Markey

Jamie Madigan, Getting Gamers: The Psychology of Video Games and Their Impact on the People Who Play Them

Peter Gray

Contributors


Thomas S. Henricks is the J. Earl Danieley Professor of Sociology and Distinguished University Professor at Elon University. He established the program for sociology majors and developed the Faculty Resource Center at Elon. He also served as dean of the social sciences department and associate dean of the university. His publications include Play and the Human Condition; Disputed Pleasures: Sport and Society in Preindustrial England; Play Reconsidered: Sociological Perspectives on Human Expression; and Selves, Societies, and Emotions: Understanding the Pathways of Experience.

Brendon Hyndman is Program Manager of the Bachelor of Teaching & Learning curriculum at Charles Darwin University in Australia and also serves as lecturer in its School of Education. Hyndman has authored or coauthored more than four dozen articles and book chapters on creating play spaces for children in early education settings. His research on school safety, physical activity, and the effects of the Lunchtime Enjoyment Activity and Play intervention has appeared in such journals as Australian Journal of Teacher Education, Journal of Physical Activity and Health, Journal of Physical Education and Sport, and Journal of School Health. Amanda Benson is Senior Lecturer for the School of Health and Biomedical Sciences at Royal Melbourne Institute of Technology in Australia. Her areas of research include physical activity, resistance training, and technology-based interventions within school settings and among individuals with Type 2 diabetes. She has contributed coauthored articles to numerous health and science journals, including the European Journal of Sport Science, Journal of Strength and Conditioning Research, Physical Education and Sport Pedagogy, and Sports Technology. Amanda Telford is Associate Professor for the School of Health and Biomedical Sciences at Royal Melbourne Institute of Technology in Australia. Her research examines the use of technology to promote physical activity in secondary schools. She is the former chief investigator for the state review of the Victorian Certificate of Education, and her writings on how family, community, and school environments affect a child’s physical activity have appeared in, among others, the Journal of Physical Activity and Health, Health Promotion Practice, and Journal of School Health.

Jay C. Kimiecik is Associate Professor in the Department of Kinesiology and Health at Miami University. He has written, lectured, and led workshops on numerous self-help development and family health-related topics, including health behavioral change, the social psychology of sports and exercise, and how families influence adolescent physical activity. He is the author of The Intrinsic Exerciser: Discovering the Joy of Exercise and Personal Fitness Program: 12 Weeks to a Better You, and his coauthored book chapters and articles have appeared in Advances in Sport Psychology, Handbook of Research in Applied Sport and Exercise Psychology: International Perspectives, Journal of Applied Sport Psychology, and Research Quarterly for Exercise and Sport.

Paula Thomson is Associate Professor at California State University, where she also serves as dance coordinator in the Department of Kinesiology. For the last three decades, she has held teaching appointments at Juilliard School of Music, Banff School of Fine Arts, and the University of Cape Town in South Africa. She is a licensed clinical psychologist and a certified sports psychologist and has been named one of the top twenty female professors in the state of California. S. Victoria Jaque is Associate Professor and Co-Director of the Exercise and Psychophysiology Laboratory in the Department of Kinesiology at California State University. Her research focuses on factors that influence the development of peak bone mass, including gender, dietary restrictions, and bone mineral density during adolescence. Thomson and Jaque have coauthored nearly two dozen articles on the effects of stress on performing artists, athletes, and patients with functional disorders. Together, their research has appeared in the Encyclopedia of Creativity, Psychology of Aesthetics, Journal of Trauma and Dissociation, and International Journal of Sport Psychology.

Sign Up for Museum News
  • Youtube Icon
  • X/Twitter Icon
  • TripAdvisor Icon
  • Instagram Icon
  • Facebook Icon

One Manhattan Square
Rochester, New York 14607
+1 (585) 263-2700
info@museumofplay.org
We are Hiring!
  • Visit
    • Hours and Admission
    • Group Admission
    • Directions and Parking
    • Events Calendar
    • Membership
    • Accessibility
    • Donation Requests
    • Parties and Rentals
    • Dine and Shop
    • Digital Map
  • Exhibits
    • Museum Exhibits
    • Online Exhibits
    • National Toy Hall of Fame
    • World Video Game Hall of Fame
    • Skyline Climb
    • Play Lab
    • Butterfly Garden
    • Carousel and Train
  • Collections
    • Search Collections
    • Brian Sutton-Smith Library & Archives of Play
    • International Center for the History of Electronic Games
    • The National Archives of Game Show History
    • Research Access
    • Research Fellowships
    • Donate an Artifact
    • Preservation
  • Support
    • Expansion Campaign
    • Individual Giving
    • Corporate Giving
    • The Play Ball
  • About
    • Margaret Woodbury Strong
    • Museum News
    • Board of Trustees
    • Play Makers Leadership Council
    • Careers & Internships
    • Community Access
    • Press Room
    • Annual Reports
    • Books
    • Play Quotes

Copyright 2025 The Strong. All Rights Reserved.

  • Careers & Internships
  • Privacy & Terms of Use
  • Site Map