• Skip to main content
hours of operation

Hours: 10 a.m.–5 p.m. | Fri. & Sat. till 8 p.m.

  • Educators
    • Field Trips
    • Grades 7 to 12
    • College and University Programs
    • Professional Development
    • Get in the Game
    • Scouts
  • Woodbury School
    • Woodbury School FAQs
    • Woodbury School Staff
    • Current Academic Calendar
  • Blog
  • Journal of Play
    • About
    • Journal Issues
    • Information for Authors
    • Book Reviews
    • Subscribe
  • G2
    • About
    • Volunteers
    • Benefits of Play
    • Schools
search-icon
  • Visit
    • Hours and Admission
    • Group Admission
    • Directions and Parking
    • Events Calendar
    • Membership
    • Camps at The Strong
    • Accessibility
    • Party Packages
    • Museum Rentals
    • Dine and Shop
    • Safety and Security
    • Donation Requests
  • Exhibits
    • Museum Exhibits
    • Online Exhibits
    • National Toy Hall of Fame
    • World Video Game Hall of Fame
    • Skyline Climb
    • Play Lab
    • Butterfly Garden
    • Carousel and Train
  • Collections
    • Search Collections
    • Brian Sutton-Smith Library & Archives of Play
    • International Center for the History of Electronic Games
    • The National Archives of Game Show History
    • Research Access
    • Research Fellowships
    • Donate an Artifact
    • Preservation
  • Support
    • Individual Giving
    • Corporate Giving
    • The Play Ball
    • Expansion Campaign
  • About
    • Margaret Woodbury Strong
    • Museum News
    • Board of Trustees
    • Play Makers Leadership Council
    • Careers & Internships
    • Community Access
    • Press Room
    • Annual Reports
    • Books
    • Play Quotes
DonateTicket Options
Museum of Play mobile logo
Menu
search-icon
  • Visit
    • Back
    • Visit
    • Hours and Admission
    • Group Admission
    • Directions and Parking
    • Events Calendar
    • Membership
    • Camps at The Strong
    • Accessibility
    • Party Packages
    • Museum Rentals
    • Dine and Shop
    • Safety and Security
    • Donation Requests
  • Exhibits
    • Back
    • Exhibits
    • Museum Exhibits
    • Online Exhibits
    • National Toy Hall of Fame
    • World Video Game Hall of Fame
    • Skyline Climb
    • Play Lab
    • Butterfly Garden
    • Carousel and Train
  • Collections
    • Back
    • Collections
    • Search Collections
    • Brian Sutton-Smith Library & Archives of Play
    • International Center for the History of Electronic Games
    • The National Archives of Game Show History
    • Research Access
    • Research Fellowships
    • Donate an Artifact
    • Preservation
  • Support
    • Back
    • Support
    • Individual Giving
    • Corporate Giving
    • The Play Ball
    • Expansion Campaign
  • About
    • Back
    • About
    • Margaret Woodbury Strong
    • Museum News
    • Board of Trustees
    • Play Makers Leadership Council
    • Careers & Internships
    • Community Access
    • Press Room
    • Annual Reports
    • Books
    • Play Quotes
  • Educators
    • Back
    • Educators
    • Field Trips
    • Grades 7 to 12
    • College and University Programs
    • Professional Development
    • Get in the Game
    • Scouts
  • Woodbury School
    • Back
    • Woodbury School
    • Woodbury School FAQs
    • Woodbury School Staff
    • Current Academic Calendar
  • Blog
  • Journal of Play
    • Back
    • Journal of Play
    • About
    • Journal Issues
    • Information for Authors
    • Book Reviews
    • Subscribe
  • G2
    • Back
    • G2
    • About
    • Volunteers
    • Benefits of Play
    • Schools
DonateTicket Options

World Video Game Hall of Fame Fact Sheet

Hometriangle separatorAbouttriangle separatorPress Roomtriangle separatorWorld Video Game Hall of Fame Fact Sheet

The Strong’s World Video Game Hall of Fame, established in 2015, recognizes individual electronic games of all types—arcade, console, computer, handheld, and mobile—that have enjoyed popularity over a sustained period and have exerted influence on the video game industry or on popular culture and society in general.

Criteria for Induction

The World Video Game Hall of Fame recognizes electronic games that meet the following criteria: icon-status, the game is widely recognized and remembered; longevity, the game is more than a passing fad and has enjoyed popularity over time; geographical reach, the game meets the above criteria across international boundaries; and influence, the game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general. (A game may be inducted on the basis of the last criterion without necessarily having met all of the first three.)

Process for Selection

Anyone can nominate a game to the World Video Game Hall of Fame. Finalists are determined by an internal advisory committee and inductees to the hall are made on the advice of an international selection advisory committee made up of journalists, scholars, and other individuals familiar with the history of video games and their role in society.

Situated at The Strong

The Strong is the only collections-based museum in the world devoted solely to play and holds the world’s largest and most comprehensive collection of dolls, toys, games, electronic games, and other artifacts of play. The Strong explores the ways in which play encourages learning, creativity, and discovery and illuminates cultural history.

Sign Up for Museum News
  • Youtube Icon
  • TripAdvisor Icon
  • TikTok Icon
  • Instagram Icon
  • Facebook Icon

One Manhattan Square
Rochester, New York 14607
+1 (585) 263-2700
info@museumofplay.org
We are Hiring!
  • Visit
    • Hours and Admission
    • Group Admission
    • Directions and Parking
    • Events Calendar
    • Membership
    • Camps at The Strong
    • Accessibility
    • Party Packages
    • Museum Rentals
    • Dine and Shop
    • Safety and Security
    • Donation Requests
  • Exhibits
    • Museum Exhibits
    • Online Exhibits
    • National Toy Hall of Fame
    • World Video Game Hall of Fame
    • Skyline Climb
    • Play Lab
    • Butterfly Garden
    • Carousel and Train
  • Collections
    • Search Collections
    • Brian Sutton-Smith Library & Archives of Play
    • International Center for the History of Electronic Games
    • The National Archives of Game Show History
    • Research Access
    • Research Fellowships
    • Donate an Artifact
    • Preservation
  • Support
    • Individual Giving
    • Corporate Giving
    • The Play Ball
    • Expansion Campaign
  • About
    • Margaret Woodbury Strong
    • Museum News
    • Board of Trustees
    • Play Makers Leadership Council
    • Careers & Internships
    • Community Access
    • Press Room
    • Annual Reports
    • Books
    • Play Quotes

Copyright 2026 The Strong. All Rights Reserved.

  • Careers & Internships
  • Privacy & Terms of Use
  • Site Map
Logo for The Strong National Museum of Play with a marble replacing the "O" in "Strong". The word "Strong" is in purple as well as the word "Play" in the subheading.
Cookie Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}
Logo for The Strong National Museum of Play with a marble replacing the "O" in "Strong". The word "Strong" is in purple as well as the word "Play" in the subheading.
Cookie Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}