The Strong’s historians, curators, librarians, and other staff offer insights into and anecdotes about the critical role of play in human development and the ways in which toys, dolls, games, and video games reflect cultural history. Learn even more about the museum’s archival materials, books, catalogs, and other ephemera through its Tumblr page.
Play Stuff Blog
Sometimes it seems as if civility and kindness are in exceptionally short supply today. The Internet liberates a portion of the populace from any standards of decent behavior. As I catch myself lamenting about the dark side of human nature, it helps me to think about Valentine’s Day and bear in mind that bad behavior is nothing new. “What?!” you exclaim, “Valentine’s Day? That day of chocolates and roses for sweethearts? How do snarkiness and insults apply there?” But come with me, back to the Victorian period, and you’ll discover that our forebears weren’t always the saintly paragons we might envision.
Examining valentine history reveals a long tradition of malicious pranks. In the days prior to postage stamps or FedEx, it was the recipient of mail—not the sender—who paid the cost. That situation led to a popular Valentine’s Day prank of sending a box filled with rocks or bricks to someone you disliked. When the recipient anted up the price of shipment for a heavy package, they’d then open the box to discover the weighty and worthless contents. Dissed again!
People without such resourcefulness in pranks could turn to commercial cards that offered the sting of an insulting rhyme attached to an unflattering illustration. By some estimates, these so-called “vinegar valentines” accounted for 50 percent of valentine sales. Anyone with an ax to grind could pick up a comical valentine card targeted at a very particular person—be that a barber inclined to upselling, an overdressed woman, or a lazy salesman—and let them know precisely the nature of their flaws of character or appearance. And of course, these nasty cards were always sent without a signature—a forerunner of Internet anonymity.
Reflecting on our present circumstances, I think it’s probably better that people a century ago or more restricted their anonymous revenge and shaming to a single day out of the year, as odd as it may seem that they chose Valentine’s Day to express their scorn and aggression. Optimist that I am, I can hope that people today return to that earlier tradition and restrict themselves to venting on just February 14. Meanwhile, the pessimistic side of me will hope that my mailbox and inbox stay free from the zing of any vinegar valentines.
You mark time when you ride a bike. Your mind drifts. It’s the rhythm, probably, the lulling tempo.
Recently while visiting a friend, we began talking about Nintendo Wii. She noted that she had not purchased any video games for her six-year-old son yet and wasn't sure if she wanted to.
For curators at the museum, some days feel just like Christmas.One day—out of the blue, appropriately—I received a phone call about a local collector with an extensive collection of toy airplanes and related playthings.
Excitement was building at the start of November as we prepared to induct three new toys-the baby doll, the skateboard, and the stick-into the National Toy Hall of Fame. I'd studied up on the toys' histories, gathered my anecdotes, and felt prepared to explain to anyone who asked the all compelling reasons why they should join the 38 classic toys already in the Hall.
Ever since they started appearing in kids’ lives in the 1970s, video games have caused controversy. Many grownups fret that video games keep kids glued to the screen instead of setting up a board game, heading outside to play ball, or engaging in other forms of more traditional play (click here for a great demonstration of this view).It’s true that children are spending more time playing video games.