The Strong’s historians, curators, librarians, and other staff offer insights into and anecdotes about the critical role of play in human development and the ways in which toys, dolls, games, and video games reflect cultural history.
Play Stuff Blog
When I was a kid I loved to play "grocery." Every Saturday morning, I would hear Mr. Maroni's old produce truck groan as it came up the hill, turned the corner and slowly limped down my street. I would throw open the screen door on the porch, scamper past the glider, and fly down the steps out front to be there just as the big, uncovered wood-sided truck ground to a stop directly in front of my house on Lafayette Avenue.
My mother would follow with her change purse in hand. From the crates of fiery red beefsteak tomatoes and the orange-fleshed yams, to the bright yellow bananas, and the purple eggplant, I got to gently place the chosen pieces into the faded and dented aluminum scale in the rear of the truck, and watch the arrow spin around and stop at the weight of each selected fruit or vegetable. Then Mr. Maroni placed my chosen produce into small paper bags and handed them to me with a smile.
Then came my favorite part of the game. My mom handed me her change purse, and I got to sift through the shiny coins and choose the right amount to pay for my treasures. I counted out each nickel, dime, and quarter and proudly handed them to Mr. Maroni. Sometimes I would even get change back!
I discovered at an early age that learning was fun, and a big part of that was my mother encouraging me to choose the vegetables and fruit from that old wooden truck. How to pay for my purchases taught me not just arithmetic, but the value of each precious coin and spending it wisely. It also gave me a feeling of accomplishment, independence, and made my mother proud.
The ability to try to make good choices and learn the value of money are traits I have tried to foster in my life. Every time I shop for produce, I still remember my mother telling me to pick out a shiny onion or shake a musk melon to hear the seeds inside that would tell me it was ripe. I use a credit card now to pay for my purchases, instead of counting out change. But I still smile as I approach the produce aisle and recall fond memories of the "grocery game." I think I'll thump a watermelon on my next trip to the store.
Aside from gaming, my other passion is baseball—wherever I can find it and in whatever form. Since my youth I have struggled to fill the void between the final game of the World Series and the return of baseball on opening day each spring.
We at NCHEG extend our deepest condolences to the family and colleagues of Mark Beaumont, who suffered a fatal heart attack during the early hours of February 23. Mark was an industry veteran and visionary who began his career at Atari in 1982 and at the time of his death served as Capcom’s COO for North America and Europe. Previously he held various positions with Activision, Time Warner Interactive, Data East, Mindscape, and Psygnois.
Watching the Winter games in Vancouver has me thinking about that cowboy Bode Miller, America’s best and most versatile skier ever, and what his riotous style says about play and competition at the highest levels.
The CHEGheads have found and acquired a rare and unique Nintendo World Championships 1990 gray cartridge!
Is there a box of chocolates in your Valentine’s Day plans? If you’re going to give (or are expecting to receive) candy as a token of love, you’re part of a romantic tradition that began more than a century ago. In the 1890s, candy makers finally glommed onto Valentine’s Day as an occasion to promote their products, even though they’d already managed to integrate confectionery into other holidays, such as Christmas and Easter. Since that time, we’ve definitely taken their marketing message to heart. According to the U.S.
If one sign of a great game is staying power, then The Oregon Trail stands out for over forty years of enduring popularity. The game has also outlasted many different platforms.
What does Valentine’s Day make you think of? Boxes of chocolates? Bouquets of roses? Pledges of undying love? Sure, those are all part of the most romantic holiday on the calendar. On the other hand, from the 1840s into the early twentieth century, Valentine’s Day was also THE occasion to send insulting and downright nasty cards to your circle of acquaintances.
My fellow CHEGhead Marc Check began his last blog talking about some of the great Pac-Man artifacts in the NCHEG collection and how this character evokes in him a sense of early 80’s nostalgia. Like Marc, I too, caught Pac-Man Fever when it struck in epidemic proportion in 1981. My heart still holds a special place for Pac-Man and his family. Yes, family. Such a global phenomenon was bound to inspire spin-offs, and in this case it included a wife and children.
Strong National Museum of Play has many historical artifacts that help to tell the story of play in the wider context of American history. One of my favorite posters in the museum’s collection shows how baseball intersected with American history in the early twentieth century.
Baseball was widely recognized as America’s national sport by the late 1800s, and it continued to grow in popularity in the early twentieth century. Two separate major leagues were in place in 1901, and by 1903 the World Series was established. Baseball was here to stay.