Jeremy Saucier

How Software Development Helped Make Sony’s PlayStation the King of 1990s Consoles

Recently ICHEG added a display of rare PlayStation software development materials to its eGameRevolution exhibit.  Among these materials are an MW.3 or “PS-X” and blue and green debugging st

From Training, to Toy, to Treatment: The Many Lives of Full Spectrum Warrior

How do people use games, toys, and other playthings? It’s a question play scholars and historians must grapple with. A blanket, for instance, serves as a warm companion on a cold night, but it may also act as, among other things, a superhero’s cape or a princess’s gown. One needs only to scan ICHEG’s online collections to get a sense of the variety of ways in which video games might be used to entertain and educate.