Veteran game designer Don Daglow recently gave the International Center for the History of Electronic Games a collection of design documents, early drafts of code, play test reports, and other papers that document the development of his games, including Neverwinter Nights (1991), one of the most important games in the history of the industry.
Daglow’s team had to overcome numerous technical hurdles to produce the game. Dial-up modems operated at speeds one-hundredth or one-thousandth of the rates of modems today. Game instructions […]
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