The Strong Draws Association of Game and Puzzle Collectors Conference (May 9 to 11)
April 30, 2014
For Immediate Release
Shane Rhinewald, 585-410-6365, email@example.com
Kim Della Porta, 585-410-6325, firstname.lastname@example.org
The Strong Museum Draws
Association of Game and Puzzle Collectors
30th Annual Convention
to Rochester May 9 to 11
ROCHESTER, New York—Rochester will welcome more than 70 game and puzzle collectors, historians, and industry leaders from across the country from May 9 to 11 as part of the Association of Game and Puzzle Collectors (AGPC) 30th Annual Convention. The three-day conference will be split between the DoubleTree Inn in Henrietta and The Strong—where attendees will receive behind-the-scenes tours of the museum’s world-renowned collections of toys, games, dolls, video games, and other artifacts of play. The conference will also include an awards presentation at The Strong on Saturday, May 10 at 7:30 p.m. honoring Phillip Orbanes, toy industry executive and preeminent Monopoly scholar, and Randolph (Ranny) Parker Barton, former president of Parker Brothers and grandson of company founder George Parker.
“The Strong’s collections of games and puzzles are unparalleled, so we could think of no better place to hold our 30th-anniversary convention than in Rochester,” says Bruce Whitehill, game inventor and founder of the AGPC. “The museum also houses game and puzzle collections from many of our long-time members—including some of my own board games and prototypes—and provides the perfect backdrop for discussions about the collection and preservation of these important artifacts of play.”
Attendees will engage in three days jam-packed with thought-provoking keynote addresses; tours of The Strong and the George Eastman House; conference sessions on a range of topics, including conservation and preservation; and the presentation of the Bradley-Parker Awards to Phil Orbanes and Ranny Parker. Keynote speakers include: Jeffrey Aurand, collector and puzzle designer; Ranny Barton, former president of Parker Brothers; Christopher Bensch, vice president for collections at The Strong; Phil Orbanes, games industry executive, inventor, and author; Rick Sherin, conservator at The Strong; and Anne Williams, one of the foremost experts on jigsaw puzzles.
“Members of the Association of Game and Puzzle Collectors have been generous donors to the museum over the years,” says Christopher Bensch, The Strong’s vice president for collections. “They’ve also shared their special expertise with us and contributed resources to the museum’s library, so we’re especially delighted to be a part of the AGPC convention.”
The conference is open only to AGPC members. For more information about joining AGPC, please contact convention organizer Clark King at email@example.com or 585-944-5160.
About the Association of Game and Puzzle Collectors
The Association of Game and Puzzle Collectors (AGPC) is the world’s foremost organization dedicated to the collection and preservation of games and puzzles. As an international, not-for-profit association, the AGPC is chartered to conduct research and explore the history of games and puzzles from ancient times up to the present, and to disseminate information about games and puzzles to the broadest audience possible, including the general public, the media, libraries, museums, scholars, and others.
About The Strong
The Strong is the only collections-based museum in the world devoted solely to the history and exploration of play. It is home to the International Center for the History of Electronic Games, the National Toy Hall of Fame, the Brian Sutton-Smith Library and Archives of Play, the Woodbury School, and the American Journal of Play and houses the world’s largest and most comprehensive collection of historical materials related to play.