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Electronic Mall Madness

board game

Milton Bradley introduced designer Michael Gray's board game Mall Madness in 1988, but one year later updated the design with a battery-operated "computer" in the center, which doles out money to the shoppers (players) and informs them where the next sale will occur. A three-dimensional game board recreates a two-level shopping mall, and players race to complete six purchases. While some parents recalled the voice of the computer as hysterically funny, a twenty-somthing woman remembers "...playing that game when I was ten. Instantly, I felt like a teenager shopping at the mall with my friends."

  • Designer: Michael Gray
  • Manufacturer: Milton Bradley Company
  • Material: printed paper | cardboard | plastic
  • Origin: Springfield, MA
  • Style: wealth | race
  • Object ID: 113.683
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