The Strong’s historians, curators, librarians, and other staff offer insights into and anecdotes about the critical role of play in human development and the ways in which toys, dolls, games, and video games reflect cultural history. Learn even more about the museum’s archival materials, books, catalogs, and other ephemera through its Tumblr page.
Play Stuff Blog
It’s quite likely that you’re already familiar with the creations of artist and designer Bonnie Erickson. If you’ve ever watched or played with the Muppets or if you’ve memorized all of the North American professional sports mascots, then you’ve already admired Erickson’s handiwork. She is best known for creating the iconic Muppet characters Miss Piggy, Statler, and Waldorf, as well as professional league mascots Phillie Phanatic (MLB’s Philadelphia Phillies) and Youppi! (currently with the NHL’s Montréal Canadiens), among others.
Two years after the passing of Jim Henson, his widow Jane and several of Jim’s colleagues (Arthur Novell, Albert Gottesman, and Richard Wedemeyer) formed The Jim Henson Legacy. This organization dedicated itself to preserving and perpetuating Henson’s contributions to the worlds of puppetry, television, motion pictures, special effects, and media technology. Erickson joined the foundation as a trustee, and later, president; she also served as the executive director of the organization from 2010-2014. In 2016, Erickson coordinated a large donation which established the Jim Henson Collection here at The Strong (a portion of which was exhibited for thousands of museum visitors to enjoy).
Erickson has also generously contributed a variety of materials from her own celebrated career to The Strong. The Strong’s archives house the Bonnie Erickson papers, a compilation of design concepts, illustrations, style guides, product tear sheets, catalog pages, notes, publicity, and other information relating to licensed products created by Erickson. The museum’s object collections include prototypes and production copies of her dolls, figurines, clothing, and collectibles. These materials encompass not only the Muppets and Sesame Street stars, but also characters from Maurice Sendak’s Where the Wild Things Are and other original creations (such as a Bette Midler mermaid doll!). Viewing Erickson’s papers and prototypes together is a great way to learn about the toy design process from start to finish. Next time you catch a glimpse of Miss Piggy (or the Phillie Phanatic) on television, take a minute to think about the woman behind these distinctive characters—her own career deserves some time in the spotlight!
Here’s a neat opportunity you might want to seize from 2D Boy Games. Their World of Goo is a unique and quirky physics-based puzzle game that won both the Design Innovation Award and the Technical Excellence Award at the Independent Games Festival in 2008.
Howdy Buckaroos! If my greeting strikes a familiar chord with you then it is likely that: 1. You’re a native Rochestarian; 2. You’re my age, give or take a few years. If you’re still clueless, let me help you out.Ranger Bob
Recently my wife and I heard Michael Feinstein in concert. Feinstein has earned fame not only as a pianist and singer of popular songs from Tin Pan Alley, Broadway, and Hollywood, but also as a dedicated researcher into the history of popular song in America. His knowledge was on full display during the concert, when he would often pause between songs and recount the back story of the next number.
You might not think of museum curators as showoffs, but we are. Personally, I love speaking in public and appearing on TV.
The games I love to play as an adult—strategy games such as Age of Empires: The Asian Dynasties and Sid Meier’s Civilization IV—are clearly influenced by my childhood favorites, perhaps most significantly Utopia for Mattel Intellivision.
Joseph Campbell, the scholar of comparative myth whose work inspired the Star Wars saga, reminded us that every archetypal hero of fable and fiction is drawn into an adventure, enlists the support of trusted comrades, passes alone beyond a threshold of ordinary endurance, survives the crucial ordeal, and then remerges steeled and restored. Whether his name is Gilgamesh, Quetzalcoatl, Hercules, Odysseus, Orpheus, Beowulf, or Luke Skywalker, every typical hero of myth endures the arduous tests that give him moral substance, self-knowledge, and the key to restoring his power.
Autumn in upstate New York is not my favorite season. I’m a summer guy. I enjoy the heat, swimming, golfing, landscaping, fresh air blowing through open windows, and light clothing. Autumn abruptly ends all of these things, and each year I suffer more than your normal New Yorker from Seasonal Affective Disorder.
Six years ago, James Paul Gee announced at the beginning of his book, What Video Games Have to Teach Us about Learning and Literacy, “I want to talk about video games—yes, even violent video games—and say something positive about them.” It was not quite as provocative as Martin Luther nailing his ninety-five theses to th