Play Stuff Blog

The Strong’s historians, curators, librarians, and other staff offer insights into and anecdotes about the critical role of play in human development and the ways in which toys, dolls, games, and video games reflect cultural history. Learn even more about the museum’s archival materials, books, catalogs, and other ephemera through its Tumblr page.

Dolls in Focus

In October 2017, I had the chance to be at The Strong National Museum of Play as a research fellow collecting data for my Dolls in Focus project aimed at revisiting and expanding the findings of my previous linguistic investigation on dolls’ language. Surprisingly, what I thought would primarily be an exploratory incursion into dolls’ universe from an academic perspective turned out to be a rather touching and personal experience that allowed me to revisit my own childhood memories.

Bébé Triste doll, Jumeau, 1889-1895For a whole week, I had a wide variety of dolls coming in my direction, from old Jumeau Bébé dolls, walking and talking baby dolls, to Barbie dolls, of course. The Strong curators carefully selected more than 70 dolls for my examination, as well as seminal books I had requested. The museum’s staff proved to be extremely efficient in providing me with all information regarding the artifacts I was analyzing, such as their production date by the toy manufacturer. They also supplied me with instructions regarding the use of museum images in my future academic publications.

Barbie Game Developer, Mattel, Inc., 2016As an academic from the area of linguistics, I’ve been conducting toy research for almost 15 years, but I had never enjoyed the chance to engage with such a large collection of artifacts. My previous work had concentrated on language and images, notably the verbal and visual features of web advertisements for dolls. For this reason, being at The Strong gave me the opportunity to carry out a thorough analysis of dolls mainly as three-dimensional objects, which ended up enlightening my view of dolls’ material configurations.

From a linguistic perspective, my research and data collection experience at The Strong confirms that examining toys such as dolls as actual three-dimensional objects opens up possibilities for a broader analysis. The analysis can deal with the toys’ meanings as supported by design features such as their iconography, composition, material qualities, and the degree of realism of their representations. Such multimodal properties can lead to a deeper interpretation of their given motifs—or visual pointers—as clues to the meanings that their symbolic, somehow “unnatural” features convey. Observation on toys’ kinetic design perceived at the tactile level can also lead to relevant findings on their attached gendered meanings. In other words, a linguistic analysis that privileges not only a two-dimensional perspective but also a three-dimensional investigation of the visual, tactile and kinetic properties of toys like dolls might help to capture the essence of the social view on men’s and women’s roles in contemporary society.

These are only some of the reasons that made my research period at The Strong such a happy and productive one. This will certainly reverberate throughout my future academic productions on the language of toys, both in national and international contexts.

“It’s Time to Light the Lights”—Spotlight on Bonnie Erickson

 

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Video Game History is Black History

In historian Carly Kocurek’s recent American Journal of Play article “Ronnie, Millie, Lila—Women’s History for Games: A Manifesto and a Way Forward,” she reveals the hidden histories of three women who played important, but mostly forgotten, roles in video game history.

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Colorful Chemistry Sets

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Learn, Baby, Learn: Shindana Toys

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The A-Team: On the Jazz in the ‘80s

In 1972, a crack commando unit was sent to prison by a military court for a crime they didn't commit. These men promptly escaped from a maximum security stockade to the Los Angeles underground. Today, still wanted by the government, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire... the A-Team.

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A Flick of the Wrist: Flying Discs and Frisbees

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Making Things and Making Things Last

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The Paper Airplane Soars into the National Toy Hall of Fame

Historians debate the origins of paper airplanes. Early attempts at constructing flying machines fascinated children and adults alike. The success of the Wright Brothers at Kitty Hawk in 1903 fostered renewed hope of powered flight and no doubt contributed to the purported invention, in 1909, of the paper airplane.

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Quite a Character

“Victoria? I have to tell you something… And you’re definitely going to roll your eyes.”

I stare at my stepson and brace myself for whatever words are about to follow. We are sitting around the table at my in-laws home eating spaghetti and he’s looking a bit worn out from the NHL hockey game he attended earlier that day in Montreal. I set my fork down in anticipation.

“Hit it,” I prompt.

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Wiffle Ball Joins the National Toy Hall of Fame Line-up

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