Posted by Lauren Sodano on 01/03/2012
Some folks have reported visions of sugarplums recently—I’ve worked so closely with museum artifacts that I’m hearing their voices. Call me the Toy Whisperer or just plain loopy, but I listen when the museum’s toys and games talk about their New Year’s resolutions. The artifacts have some ambitious goals for 2012, but this doesn’t surprise…
Posted by Jennifer Giambrone on 06/14/2011
Let’s face it. Technology has permanently changed the way we play, children and adults alike. Kids can power up a Nintendo DS and instantaneously find hours of amusement in a metallic box no bigger than their little hands. We can access day-long marathons of our favorite television programs at the click of a button. Our…
Posted by Scott Eberle on 06/07/2011
Here’s a little story about the difference between transportation and “being transported” while at play. Cooking up the story requires three ingredients, Mario Kart (the video game), your memory of the first Star Wars film, and a bicycle. OK, let’s start with Mario Kart. One afternoon a few years ago a group of neighborhood 12-year-olds…
Posted by Victoria Gray on 05/17/2011
If you grew up with siblings, you probably recognize that a brother or sister doesn’t always make the first choice for playmate but will usually suffice. As the youngest of three children by five years, I yearned to play along with my older brothers but could never quite keep up. Both seemed more knowledgeable, more…
Posted by Tara Winner on 04/05/2011
In 2010, The Strong received a sizable and generous donation from Prima Games, one of the leading strategy guide publishers in the electronic games industry. The gift consisted of more than a thousand strategy guides for both PC and console video games from 1990 to 2009. Following an eight-month cataloging project, all 1,264 game guides…
Posted by Lauren Sodano on 02/08/2011
“Hey, Mom, quick! Look at me swimming with my legs and feet together! Who am I?” If you were a filmgoer in the 1980s, you probably paddled like a mermaid at least once. Perhaps you were channeling Daryl Hannah in Splash (1984). Likelier still—and I suspect this is the case for most of my contemporaries—you…
Posted by Eric Wheeler on 09/03/2010
Part of a recent conversation with a friend focused on his concerns about which video games his daughter is currently interested in. Are these the right games at her age? Do they contain violent material that isn’t implied by the title? Will she be able to get online through the game console and chat with…
Posted by Chris Bensch on 11/17/2009
The excitement builds around the museum every autumn as we lead up to the induction of new toys into the National Toy Hall of Fame. This year, people from all over the country sent us hundreds of toy nominations, each one making the case that their favorite toy should earn a place of honor among…
Posted by Chris Bensch on 10/13/2009
You might not think of museum curators as showoffs, but we are. Personally, I love speaking in public and appearing on TV. However, the type of showing off that curators like best is the kind that involves sharing our collections with the world. Sometimes we show off our collections in museum exhibits or at educational…
Posted by J.P. on 03/25/2009
Recently while visiting a friend, we began talking about Nintendo Wii. She noted that she had not purchased any video games for her six-year-old son yet and wasn’t sure if she wanted to. There was nothing unusual about this-many parents debate about when, or if, to buy video-game systems for their kids. What struck me…