Video Games

The Strategic Simulations, Inc. Collection

When Joel Billings launched Strategic Simulations, Inc. (SSI) in 1979, he was fresh out of college and committed to the proposition that players would find wargaming fun and easier on a computer. The company’s first product, Computer Bismarck (1980), became the first computer wargame to gain commercial success.

No Screen Necessary

Today, electronic games are being integrated into our lives in ways that often have nothing to do with a video screen.

Video Games Explore Ancient Myths and Folklore

Scholars’ perceptions of mass media’s impact on folklore and mythology are complicated. Some scholars believe that tale dissemination via movies, television programs, and video games encourages viewers to rediscover classic stories. Others argue that film adaptations of folk and myth narratives may create “definitive texts,” which threaten to “replace the more fluid oral variants.” What is at stake when we adapt folklore and mythology to mass media?

Video Games and the Wonders of Window Shopping

Childhood trips to a local Kmart always meant two things: my mother searching for “blue light specials” and the chance to slip away to see and play new video games in an environment awash in electronic sights and sounds. What I didn’t realize then was that all those video game packages, aisles of shelves, elaborate displays, and flashy kiosks had been carefully designed and displayed to encourage me to purchase new games.

Hidden Gems of the ICHEG Arcade Collection

ICHEG’s collection of nearly 200 arcade cabinets documents the rich history of arcade gaming. The collection features popular titles like Space Invaders, Pac-Man, and Donkey Kong. It also includes many less well-known games like Breakout and Death Race.