Mothers get their day in May. Fathers are feted in June. And what about sisters and brothers? Their turn comes on April 10—Siblings Day. Siblings Day hasn’t earned recognition as a federal holiday (yet), but since 1998, governors have proclaimed Siblings Day in 49 states. From experience and observation, I know that sibling relationships can take any number of different configurations. And that made me think about the famous siblings that come readily to mind from the world of toys, dolls, and games.
I first became interested in the increase of plastic in children’s toys through my own daughter’s toys, especially since my undergrad degree was in Environment and Health, with a fourth year focus on Bisphenol A (also known as BPA) in baby bottles. Throughout my Masters studies, I focused on the central question of why we keep what we do, how we make those decisions, and the ways in which we’ve come to value or devalue certain things.
We have all heard the saying that a dog is man’s (and woman’s too) best friend. We love dogs so much that they even have their own special day—National Puppy Day! Canine companionship has been around for eons and extends from pets to working dogs. Whether they are snuggle buddies, sled pullers, or law enforcement assistants, dogs play a significant role in our society and in our hearts. So it should be no surprise that their popularity also carries over into children’s literature and playthings.
I receive a lot of strange looks whenever I tell people that I look forward to the end of summer. Perhaps your face has morphed into such an expression after reading that. But there is logic behind my claim.
When I was an undergraduate, I was obsessed with the television program E! True Hollywood Story. Each week, I took a salacious rollercoaster ride through the ups and downs of a celebrity’s life. Right before each commercial break, the narrator assured me that either the star was about to be saved from his downward spiral or that her glory days were going to come to a screeching halt. I loved the drama and the “truth is stranger than fiction” element of the program.
The Strong’s board game collection is unique in all the world. Unlike specialized collectors, the museum thinks broadly about what it acquires, striving to represent both ancient and modern examples, simple games and complex ones, and extremely typical editions and rare versions for the varieties of play they represent, as well as the cultures that inspired them. So I was delighted earlier this year when Don Lyon of Binghamton, New York, offered the museum the opportunity to select from his collection of board games dating from about 1950 to 2000.