“All right, play time is over; it’s time to get your head in the game,” my friend Lauren sternly implores our team. We’ve been through six rounds. By our calculations, we must only be behind our chief rivals by a few points. Our highly competitive team has its regular starting line-up this week, and we haven’t sustained any major injuries (yet). This isn’t an outdoor team sport or your ordinary parlor game, however—this is serious business. This is weekly pub trivia. For as long as I can remember, I liked collecting facts.
People at Play
In preparation for purchasing my daughter’s second birthday present, I polled my parent-friends to see what was the one toy their kids couldn’t live without.
Earlier this spring, the curators at The Strong gathered up items from the collections for a display we call “What Were They Thinking?” Although no one ever sets out to make a bad toy, the items exhibited included a number of toys, games, and dolls that make us wonder just what their designers and manufacturers thought about child safety, good taste, or the ways kids play.
I am a self-professed nerd. I blame (or should I say credit?) my parents, whose family vacation plans alternated visits to educational destinations such as Colonial Williamsburg, Gettysburg, and Washington, DC (No cruises to Aruba or trips to ski resorts for us, thanks. One spring break, my dad took my two brothers and me to a coal mine.) I devoured stacks of books from our town library each week—after completing my homework, of course. My school’s honors program generated plenty of extracurricular activities to keep our buzzing teenage minds occupied.
Staff at The Strong passed around several emails this week noting the passing of Gary Dahl, inventor of the Pet Rock, a wildly popular fad from the mid-1970s.