My love of movable books and of antique toys and games containing the richly colored chromolithographs of the last half of the 1800s brought me to The Strong’s Online Collections. I spent four days “oohing” and “ahhing” over the vast archive of images in the museum’s database before I discovered it was possible to view the actual objects by arranging an appointment or, better yet, applying for a fellowship for an in-depth immersion.
Brian Sutton-Smith Library and Archives of Play at The Strong
Knitting, quilting, and other domestic hobbies appear to have experienced a surge in popularity over the past two decades. Perhaps it is more accurate to state that they have experienced a surge in visibility thanks to social media and other online communities, as the qualities that attract people to domestic hobbies have remained constant for centuries.
Domestic hobbies scratch the play itch—the need for creative expression and for losing yourself in the flow of an activity. In my previous blog, I addressed the therapeutic nature of crafting and the calm that it brings to its practitioners. Creative pursuits can also meet the need for community, for comfort and companionship for the individual and also for the comfort of the greater good, through social causes and charities.
GIFT SHOP. Those two words might strike fear into the hearts of museum-going parents, but for children who have been bribed into good behavior, it is a beacon. Don’t disappear, don’t have a tantrum, don’t break anything—you may be rewarded with something from the museum’s gift shop. I grew up in Pittsburgh, where we had a treasure trove of museums to frequent.
In November 2015, I came from my home in Turin, Italy, to spend a month at The Strong museum working on my research project, “The Meaning of Toys: Creating and Conveying Knowledge through Playful Artifacts.” I was honored to be granted a Strong Research Fellowship that financed the first half of my stay.
The Strong not only collects playthings, but also acquires significant material related to the invention, manufacture, and use of those playthings. One of the museum’s treasures is the collection of games, game prototypes, and archives from noted American game inventor and historian, Sid Sackson. Sackson (1920–2002) is revered among inventors, collectors, and serious players for his lifelong dedication to games and the gaming world.
The Strong’s research fellowship program not only provides an opportunity for scholars to view rare material in the museum’s collection and archives, but it also expands the potential for the study of play in academia. Being surrounded by the artifacts of play with which we all have experiential knowledge helped me realize the importance of studying play objects and children’s culture. Although my research focuses specifically on Mattel’s historical production of Black Barbie dolls, The Strong reminded me why my research topic is significant.
Record low temperatures and un-melting piles of snow kept parents scrambling to entertain house-bound children in the winter of 2015. This winter hasn’t been quite as cold or snowy in Rochester but, just in case the snows return, I’m ready with some practical advice drawn from The Strong’s Brian Sutton-Smith Library and Archives of Play, a research repository devoted to the history of play.
The wait is finally over. After three years of patient anticipation since the film was announced, Star Wars: The Force Awakens is finally upon us. Expectations were high, and fans who felt disappointed with the last trilogy were afraid that they will be disappointed again. You see, for many Star Wars fans, it is more than a movie—it is way of life, a philosophy, nearly a religion. Although that sounds like hyperbole, the movies had profound effects on our childhood and the way we conduct our lives.