As a child who preferred playing outside with sticks and leaves, only a handful of dolls ever really captured my attention. In fact, I only recall true fondness for four dolls: Baby Tenderlove, Raggedy Ann, Darci cover girl, and my Cabbage Patch Kid—Kendall Walter Winner.
It's time to play the music It's time to light the lights It's time to meet the Muppets on the Muppet Show tonight
It's time to put on makeup It's time to dress up right It's time to raise the curtain on the Muppet Show tonight
Why do we always come here? I guess we'll never know It's like a kind of torture To have to watch the show
The Brian Sutton-Smith Library and Archives of Play is a treasure trove of materials devoted to the intellectual, social, and cultural history of play. The library’s collection of more than 140,000 resources—books, periodicals, comic books, audio-visual materials—include more than 18,000 trade catalogs, the majority of which are focused on the toy, game, and recreation industries.
I’ve always been curious about how things work. I’ve been known to take things apart and put them back together, just to see if I can. Sometimes tools are involved, sometimes not. Over the years, my scientific explorations have taken me inside the workings of telephones, electronics, vacuum cleaners, and toys—especially toys. Looking back, it seems that I spent more time as a child examining how toys were manufactured and how they functioned than I did playing with them.
Do you believe in magic? Yes, that’s the title of The Lovin’ Spoonful’s 1965 hit song, but I’m actually referring to magic tricks and illusions. The word “magic” evokes different images for different people. Some may think of stage magic, where a magician twirls a wand and a white bunny appears out of a black top hat. Some may picture grand illusionists who can make buildings disappear right before your eyes. Others may consider magic to be “otherworldly” or even paranormal.