Jeremy Saucier

Video Game History is Black History

In historian Carly Kocurek’s recent American Journal of Play article “Ronnie, Millie, Lila—Women’s History for Games: A Manifesto and a Way Forward,” she reveals the hidden histories of three women who played important, but mostly forgotten, roles in video game history.

Preserving the First Video Game Merchandising Display Unit

Reading reports about some retail store closings, it’s hard to ignore that many of us often prefer shopping online with millions of products at our fingertips to navigating a shopping cart through the aisles of our local retailers.

Pinball Matters

PinballPlayfieldsEX-SternClusterAs I stood outside The Strong’s new permanent Pinball Playfields exhibit, I couldn’t help but see and overhear our guests’ reactions to the flashing lights and distinct pops and thumps of the pinball machines.

Atari Packaging Design Collection Documents the Art of Selling Video Games

Artist Cliff Spohn’s original package cover artwork for Atari’s Surround (1977), Courtesy of The Strong, Rochester, NY.The Strong has acquired a collection of more than 2,000 drawings, photographs, mock-ups, proofs, and other materials related to the design and production of Atari home and handheld game packag

I Want YOU (to Test Your Grip): Uncle Sam as Arcade Icon

Stern Pinball’s recent announcement of a new line of KISS pinball machines “honoring one of the most influential and iconic rock bands of all time,” reminded me how frequently today’s coin-operated amusement games center on licensed brands, revered characters, and cultural icons.

Pages